Forum Mod Bakery Docs
Aspect Ratio Issue
Trittyburd made this topic 5 years ago
When I run the vanilla game from the Mod Launcher, my game does not fill my monitor with 1920x1080 resolution. Choosing 640x480 and a few other larger resolutions, however, do fill the monitor. I've tried messing with the hacks for aspect ratio, borderless and such but it has not worked. Same with t
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Input Lag when Anti-Aliasing Enabled in Mod Launcher?
bread replied to their own topic 5 years ago
When I play the game, I get input lag with the buttons, and the mouse lags behind where I move it, and the game's framerate slows down, but only when I have anti-aliasing turned on in the launcher. Is there some way I could fix this? Or is it an issue with my computer? With AA turned off, it works f
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Is there anywhere to move the "Ambience" files from the rcf into CustomFiles?
crackencody replied to their own topic 5 years ago
hey guys, Is there anywhere to move the "Ambience" files from the rcf into CustomFiles? I'm trying to make a mod where all files from beta are used in a mod, as nobody has done this yet. basically i see the extracted folder "ambience" and inside it has a folder named "sound" then inside "sound" it h
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Looking for help w. Set To Kill
Addy replied to [Deleted User]'s topic 5 years ago
Hey there my name is Gordon and as you know I'm the creator of some low-quality mods that everybody likes for some reason. Today I want to change that, and how do I do that? By recruiting some people who actually know how to use Photoshop or Blender! That's right I need some people to help me out wi
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Wheels Out Of Place In Custom Car
Borb replied to Hadley Steel's topic 5 years ago
I encountered this problem when I imported a custom car into the game: It looks just fine in the composite drawable. Here's a link to the p3d and con files. Any help's appreciated!
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If I don't ask, I'll never know
Fluffy replied to Freelancer_T_O_T's topic 5 years ago
A. One big custom map containing all of the main buildings (with generic buildings filling the gaps) B. Replace purchaseable outfits with purchaseable characters (Homer, Bart, Marge, Lisa, Maggie, Apu, Moe, etc...) C. One Gil placed somewhere on the map, with all vehicles to purchase (Including Modd
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Hex Codes
Borb replied to Akshio's topic 5 years ago
Does anyone have the list of hex codes? I can't seem to find them anywhere
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Modding gone wrong
[Deleted User] replied to Doctor Cpu's topic 5 years ago
Picture i set lisa and bart to w2 and w3 thinking they would go at the back.
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ASF Help
Loren replied to Doctor Cpu's topic 5 years ago
I want to add a passenger to a car but i don't know what to do other than what the script does and what it actually is.
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Mission objectives and editing level progress
Adro replied to their own topic 5 years ago
Hello all, I'm interested in making a mod of my own and there was certain objectives I was wondering if it were possible to do. basically, what I want to do is similar to the mission in the demonstration mod where you had to destroy 3 traffic cars in total but, I wanted the targets to be CPU Bots in
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