Forum Mod Bakery Docs
How do I progress to level 2?
SoniaBlade replied to their own topic 11 months ago
I have been enjoying the mod launcher, along with your Donut Mod: Anniversary Edition and completed level one. I was surprised when the credits played after mission 7 - 'Crash and Burns'. No matter what I do, I can't find my way to level 2 when it should load directly after that mission. I really do
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Convert to RSD for conversations
Addy replied to chocolateimage's topic 1 year ago
I have a .wav file and I need it for conversations between homer and marge, I tried putting it in the RSD converter but it seems like it outputs a RSD4PCM but I think it needs a RSD4RADP, when I tried putting the PCM audio in the conversations folder it just crashes, when I tried manually hex editin
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Lucas' RCF Builder Issues
onizuka replied to Spads's topic 1 year ago
Hi! I'm trying to port a mod from pc to the ps2 version. I'm using the RCF Builder to update the files in ART.RCF, But the tool simply doesn't work. I open the EXE and immediately, boom: "No inputs specified. Press any key to continue . . .". And then it closes... does anyone know how to fix this? o
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Animation Help 2: Electric Boogaloo
ArK_ replied to their own topic 1 year ago
Hi, First post in a while so the help will be appreciated 😊 I'm getting a weird error message when trying to import an edited animation: I don't really know what this means tbh I thought it might've been a problem with the version of the Pure3D Editor I was using, so I downloaded an older version (t
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Error message when launching the game with the More Costumes mod
mazzy replied to Tonstad39's topic 2 years ago
In the lucas launcher, I try to install the more costumes mod and everything seems ship shape until I get an error message when I try to launch the game. It says that I need to install mod 'direct 3D9' I tried to download a 3D9 driver from microsoft and it still does nothing, but flash the error mes
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horrible loading for base game
mazzy replied to Tonstad39's topic 2 years ago
So I downloaded the SHAR base game onto my Lenovo Ideapad flex laptop (don't have an actual desktop PC) from abandonware and after some very tedious things with directories, ISO images, downloads, installs, uninstalls and a problem executable, I got the game running... sort of! The copyright informa
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Loading a custom map on a different level
Montenstein replied to their own topic 2 years ago
Hi, I'm very new to modding SHAR, I've run into an issue where when I spawn into the level, I have to get in a vehicle and drive around for a few seconds before the map loads in, does anyone have any suggestions or the answer to this? Thanks ^^ - Prior to driving around - After a few seconds
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How do you apply UI masks in ReShade?
FedoFrog made this topic 2 years ago
*SOLVED* I have applied Cel shading and unfortunately I can't work out how to get the UI to be excluded with custom UI found on Donut Teams forums, credit to BrandNewman for the awesome mods mentioned, here's the link to BrandNewmans UI: https://drive.google.com/file/d/1hGghg0PP1IIXkulgmGjibjNQqI6hH
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How do you get mods on simpsons hit and run on mac? here's how!
Kenny Giles replied to thory1isoler's topic 2 years ago
First go to application then right click on the shar base game, not the launcher. Then you click "show package contents" then you open "drive_c", then in that folder click "program files", then you should see the lucas shar(Simpsons hit and run) mod launcher folder only if you did everything right i
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How to edit background cutscene gags?
mazzy replied to Johnny99DT's topic 2 years ago
Hi, I was wondering if there was a way in which I could edit the background cutscene gags which take place in locations like the Kwik-E-Mart or the Simpsons' house. For example, if I wanted to edit the Kwik-E-Mart gag where Nelson gut-punches Milhouse, so that instead it would be Principal Skinner p
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