Forum Mod Bakery Docs
I accidentally removed a car from the original game's files
Kenny Giles replied to Professor Thaxy's topic 3 years ago
The last time I checked the game's car art files I saw that the cola truck was missing. I thought that I had made a copy of it and ported it to my files, but it turned out that I actually moved it to my files. This won't make the game crash, will it?
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I can't save an edited car on the P3D editor
UnknownSteel replied to Professor Thaxy's topic 3 years ago
I was trying to edit The Canyonero so I can make it a recolorable traffic car on the Pure3D editor, but whenever I try to save it as a p3d file, I get a message that says "This file is set to read-only" and I can't save it. And when I save it as a p3dxml file, the original red Canyonero appears in t
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I can't start missions on certain mods
Kenny Giles replied to sonicroc237's topic 3 years ago
Sometimes when I play a mod and talk to one of the people to start a mission. They just stand there and I can't start the mission. How do I stop this from happening?
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Change level police
BleedingGumsHibbert replied to their own topic 3 years ago
How do we change the police? As in the ones that are for Hit & Run, Police Car for levels 1-6 and Hearse for level 7
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Verification
Fluffy replied to JezAczi's topic 3 years ago
I have a question. I can see some users being verified. How to do it? How to verify yourself?
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Need help with Traffic Sounds
engineergaming replied to The_Trash_Man's topic 3 years ago
I am trying to create a traffic vehicle that produces positional audio just like the Vote Quimby truck. I thought that the positional audio came from the soundfx.rcf/positional directory, but when I created the sound/soundfx/positional directory with my brand new rsd and added it to the car_tune fil
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Change Language (to English)
Fluffy replied to poot's topic 4 years ago
I've got a German copy of the game, which comes with no language options during the installation. I'd much prefer to play it in English though... I found another thread explaining that I'd need an English dialog.rcf file, then I could add a command line to the launcher and I'd supposedly be good to
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New custom car crashes game
trussive replied to their own topic 4 years ago
Hi. I'm making a new car, but it crashes when I try to use it in a mission, or level. It has a CON file (copied from the Rocket Car,) P3D with a custom car name & index, phone booth icon, and shop preview. It just doesn't want to work. It could be the model (it's literally just a rip from a 3d Studi
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SHAR takes a noticeably long time to launch
trussive replied to their own topic 4 years ago
Hey, what's up. I don't know exactly when I started experiencing this problem, but it couldn't've been too long ago. The game will launch fine, but I have to spam the Launch button and wait 10 to 15 seconds for the game to appear, unlike the perfect one second, or two at worst launch time. My copy i
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Giving characters voices outside of mission dialogue (RESOLVED)
trussive replied to their own topic 4 years ago
Hey, what's up. I would ask on Discord, but my internet broke somehow, and Discord just so happened to be one of the only sites I cannot visit until Monday (someone's coming over to fix it on Monday) That aside, how do I give custom characters voices when things happen? (e.g. getting hit by a car, h
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