Can Somebody Make A Vehicle Mod For This?
Wayback replied to their own topic 7 years ago
File I'll Credit Of Whoever Made This As A Car in game
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Lucas' Simpsons Hit & Run Mod Launcher 1.17.2 is now available
Community, Today we're launching Lucas' Simpsons Hit & Run Mod Launcher 1.17.2. Here's the changelog: Custom Character Support Added a BlendModeSupport property to characters that allows the usage of Additive and Subtractive shaders. Here's a version of Homer with his shader set to Additive: Here's
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Mod Launcher won't accept CD Files [SOLVED]
kinker31 made this topic 7 years ago
So, the problem I'm having with the launcher is that despite copying over the files from CD 1, the mod launcher still says that a minimal install's not supported. Thanks for providing help on this issue. Turns out I got the Spanish exe for the game, which was solved by getting the English one.
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"EVENT_ENTER_INTE RIOR_TRANSITION_END"
AssFairy made this topic 7 years ago
After converting level 1's scripts to lua, I enter the school on mission 1 and the game freezes and in the console it says "EVENT_ENTER_TRANSITION_END." Then once I enter the menu all types of crazy s*** happens. Is there anything that causes this to happen and is there a way to fix it? Any help wou
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Specific texture extraction
iKurt replied to stuffedbutter's topic 7 years ago
Hey, Can someone please guide me to where the skybox texture for Level 3 is stored? I've searched through the .p3d files, but cant seem to find it. (I think its used as a replacement to the blue background in the p3d viewer, but I can't seem to extract the texture from there either.) Cheers :)
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Mini Mod
Dakacko replied to The_Bru_Pod's topic 7 years ago
This mod includes a red mini minor, this mod was created by myself, and anyone can use or edit it if you credit me lmlm file : Here decompiled file : Here
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Lucas' Simpsons Hit & Run Multiplayer: Version 11 Changelog
Fluffy's topic 7 years ago
[Deleted User] replied to
Players, A new version of our experimental, crappy multiplayer is now available. You can get it over on http://multiplayer.donutteam.com Changelog Now supports features released in Lucas' Simpsons Hit & Run Mod Launcher 1.17 and 1.17.1. Added link on menu to get your Donut Team token. Added a page t
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Getting a custom "Map/Model" into the game.
stuffedbutter replied to their own topic 7 years ago
Hey everyone, I managed to get Level 3's map into the source engine, and it looks pretty decent. (Surprisingly.) However, I've been trying to convert a source engine map (Specifically a very small Team Fortress 2 map) for use with TSHAR. I've turned it from a map file into an obj, but I'm stumped at
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How to change default costume loaded for levels?
iKurt replied to their own topic 7 years ago
I edited the rewards.mfk file and swapped out Lisa's (level 3) default costume to a model of Moleman. However, when I go into level 3, I'm still playing as Lisa until I go to the costume shop and load Moleman from there. Is there any way of loading the Moleman costume by default while loading the le
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Create a mission without experience
Colou replied to SciFiPieFly's topic 7 years ago
Hi everyone, I'd really like to (try to) create a mod of SHAR, but I do not know how I should start. I mean there are some tutorials here and I tried to follow them, but I managed to do just a few easy things. I'd really like to create some missions, but I don't know what to do. So, I'd like to ask
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Loading hacks
Loren replied to YourMemeDaddy's topic 7 years ago
Is loading hacks different than mods? I can't seem to get them to work, and therefor can't run certain mods.
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How do I get SHAR on PC?
I can't find any way to download it. Please help!
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Do console versions (preferably GCN) support loading the game with all assets from the seven .rcfs at the root extracted?
Loren replied to LolHacksRule's topic 7 years ago
I know the PC version can as someone released the game online with all the assets extracted from the .rcfs and including them in the game package (DON'T ASK FOR THE LINK AS THAT'S PIRACY). An example is INSTDIR/sound/music/burning_rubber.rsd Do the console versions support loading the game in this m
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How to delete .rcf files (Console)?
Loren replied to LolHacksRule's topic 7 years ago
I am using the GameCube version of the game and want to delete the .rcfs after extraction of the assets inside them, but my program (GCN rebuilder) doesn't recognize the modified rootdir. Any way to delete them properly and fix this?
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Anybody else encountered this before?
I've found this creepy krusty on the level 7 on MP. is it supposed to be there? https://imgur.com/a/ebp0yZv https://imgur.com/a/8ZaYrlZ
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