Forum Mod Bakery Docs
About the simpsons hit & run tweak
DouglasColvin replied to RK1's topic 8 years ago
Excuse me, how to add unusable cars to the game? e.g. Ferrari black, Audi TT...
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Buzz Cola Vending Machines
[Deleted User] replied to John's topic 8 years ago
The trees, Krusty Glass, etc. reappear even after they're destroyed, but not the Buzz Cola Vending Machines - once each individual one of them is destroyed, that's it. How can I make the Buzz Cola Vending Machines appear again? To be clear I want to know if there's a way to go into the original file
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Images on comments
Fluffy replied to John's topic 8 years ago
How do I upload an image on a comment?
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Scanning "World of Springfield" minifigures onto "Microsoft 3D Builder" then possibly adding them to the game
Loren replied to John's topic 8 years ago
I have many of the world of springfield figures that aren't on this game...Database, Wendell and Martin to name a few But I don't have the Kinect yet, when I do, would it work if someone can program in the skeleton rig?
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What's the name of the USB that is part of the Kinect?
DeadSonRisingxD replied to John's topic 8 years ago
The one on the left is a male Kinect USB, and the one on the right is a male regular USB, just showing you the difference. What's the name of the male Kinect USB?
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Making a car for sale from Gil
archieharrison replied to DouglasColvin's topic 8 years ago
Let's assume you've made a car and have everything set up for it to work correctly, you just need to add it to the game now as its own separate vehicle. For your car to work, make sure you have the following files in the following folders: \art\cars\(name).p3d (Main files of the car) \art\frontend\d
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Roofless Ferrini - Black
RK1 replied to Boo1852's topic 8 years ago
This is quite a simple mod which reskins and renames Bart's Ferrini - Red to a Roofless Ferrini - Black. Image: Download
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Exported models are "blocky"
Boo1852 replied to their own topic 8 years ago
Hello, Whenever I export a model and import it again, the mesh becomes very "blocky". Here's what I mean: This can also be seen when you import the model in Blender. Does anyone else have this issue?
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Removing character clothing from game stats
simpsonslove made this topic 8 years ago
Say, please, how can I remove character clothing from game stats? In my mod costumes will not be.
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Outfit shop locators
simpsonslove replied to their own topic 8 years ago
Say, please, which .p3d files have outfit shop locators?
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New indoor locations
Fluffy replied to John's topic 8 years ago
Is there a way to make new indoor locations? So far there's 7, they are as list follows: 1. The Simpsons TV Room (1,4,7) 2. Kwik-E-Mart (1,4,7) 3. Springfield Elementary School (1,4,7) 4. Moe's (2,5) 5. DMV (2,5) 6. Android's Dungeon (3,6) 7. Observatory (3,6) 8. Bart's Bedroom (4,7) It would also d
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Most exciting mods!?
DeadSonRisingxD made this topic 8 years ago
I'm just wondering! What is the most realistic but exciting to mod(s) or tools to possibly to come out within the next or two? Also, in theory, is it possible to separate the Bonus Racing Games into a standalone game?
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Road Rage Character Pack
DeadSonRisingxD replied to John's topic 8 years ago
I've downloaded it to my desktop, it's an .lmlm file - what do I do from here? Thanks
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A few questions...
Loren replied to DeadSonRisingxD's topic 8 years ago
Hey guys! Just updating the mods, now I'm starting to play again! Just a few questions that crossed my mind.. 1). When looking at the Mods and Hacks folders, there are a total of 39 files, but only 19 are showing up on the Mod manager, are some not meant to show for a reason? 2). More specifically w
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Announcement video in one week. Send in questions to be answered in video. Use #DonutTeamQNA
Fluffy made this topic 8 years ago
https://twitter.com/DonutTeam/status/704464326996799489
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