Forum Mod Bakery Docs
How about updating the A.I system?(!)
[Deleted User] replied to Surreal Bot's topic 8 years ago
Pretty sure this was already considered due to its pretty discernible flaws, but do any of you plan on updating the A.I so that it can... 1. Intentionally take paths it normally doesn't take (such as the big ramps by the Kwik-E-Mart) 2. Reset itself much earlier if it's constantly hitting the wall (
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Need help in loading Donut Mod Seaside update
Fluffy replied to Lonred's topic 8 years ago
Whenever I try to load Donut Mod 3.1.5 by pressing reload on my Lucas launcher, it give me the alert "Could not load the mod 'Donut Mod'. The required hack "IncreasedVideoResolutionSupport" is not loaded." I have tried to look for the hack on the internet and came out with nothing, I am using Lucas'
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This is what happens when you want to run Donut Mod on Ubuntu.
Fluffy replied to Koopa's topic 8 years ago
Recently, I was forced to switch from Windows 10 to Ubuntu due to a recent hardware upgrade, and one of the first things I asked myself "can it run Hit and Run"? Before using Windows 10 and 8, I had used a Mac, and in order to run exes, you either had to run a VM (Virtual Machine, an operating syste
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More difficulty settings for Donut Mod.
Loren replied to [Deleted User]'s topic 8 years ago
I am going to say this, but normal is too hard for me, especially on the first level, since the time limits do not compensate if you crash out, it takes you time and time again to restart it. I suggest you add an Easy mode (If you can), which gives similar time limits to the original game, so a coup
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Help with making missions
Kenny Giles replied to SeasidE316's topic 8 years ago
Replace The Tutorial Mission With The Bonus mission Please Thanks
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Changing vehicle stats
Gibstack replied to DankMemeBunny's topic 8 years ago
So I wanted to mess with vehicle stats on the game and there is no help on the internet.
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SHAR Custom Missions before Donut Mod
Fluffy replied to jrburger95's topic 8 years ago
I was wondering if there where any records of people successfully making a Simpsons hit and run mission mod before Donut Mod even came out.
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Attempting to port Reverend Lovejoy from Road Rage.
The Professor replied to Loren's topic 8 years ago
Attempt #1: Attempt #2: As you can see, it's getting there.
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A few Donut Mod Nitpicks
Fluffy replied to jrburger95's topic 8 years ago
I think donut mod is great but there are a few things that do bug me. 1. The nuclear bus While I think the model of the bus you made looks pretty good I do think that the texturing of it is farly bland, it would be nice if it was more faithful to the model used in road rage. 2. Blue redneck truck In
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Replace moving Train Car in Hit & Run Level 2?
Trainman84 replied to their own topic 8 years ago
In The Simpsons Hit and Run level 2 (And 5) part of the world is the train yards that appear at time on The Simpsons. There's a freight car that moved back and forth, which is an obstacle in certain missions, and a challenge when you have to climb atop other cars, jump onto the moving car, and jump
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Trick Or Treat 2015 1.4 Released (fixes another oversight and adds a new feature)
Loren replied to their own topic 8 years ago
Hey everyone, I have another update for the Trick Or Treat mod. This fixes an oversight that caused car sounds to not work and adds an unused Halloween busted sound. Changelog 1.4: - Fixed an oversight where the car_tune.spt file was in the wrong place causing the custom cars to not have any sound.
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Adding photos to a post?
Fluffy replied to Trainman84's topic 8 years ago
The forums here are very different than ones I am used to, and I can't find anything that would allow me to attach a picture to a post. I created my first "Mod" for SHAR, though it is extremely simple, changing the Lionel Hutz billboard in level 2, and compared to projects here, I don't consider it
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Reposition player in car
Loren replied to jrburger95's topic 8 years ago
Can someone please tell me how I can reposition where the player sits when they are in the car.
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Compile mod to a LMLM file
Gibstack replied to jrburger95's topic 8 years ago
At the moment I have no idea how to compile a mod to LMLM, when I right click my mod in launcher it has a option to compile but it is not clickable. Is there something I have to do for it to work.
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How to start a mission with no dialogue?
SomeoneIKnow replied to their own topic 8 years ago
This is the last thing i need to know
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