SHAR Tweaked 1.02 (Difficulty modes, improved progression, and tons of fixes).
Johnny99DT replied to Surreal Bot's topic 1 year ago
Play vanilla SHAR with tons of gameplay tweaks and fixed oddities. New difficulty modes. Change the difficulty in Mod Settings. Improved difficulty balancing. Reduced prices to make coin-grinding less of a pain. Fixes to visual oddities. I strongly regret doing this. A bit of restored unused content
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Desert Bus Mod (1.1)
Gabriel replied to Weasel on a Stick's topic 2 years ago
Immerse yourself in this authentic 8 hour long Springfeild -> Las Vegas bus drive simulation! (and try not to lose your sanity!) Includes hard mode for experienced and dedicated button-holders! (normal version just has a stopwatch) Bus itself has walkable interior for sharmp passengers while singlep
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An Unusual Christmas - Holidays 2020 Submission
mazzy replied to their own topic 2 years ago
Happy holidays and let's get straight to it! This Christmas, a bad boy has decided to ruin the holidays and get rid of other children's presents, but little does he know what has to happen. Enter Bart's character and make your way through the obstacles this Christmas has prepared for the little madm
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Futurama: Hit & Run - Demo - Trailer 1
antrast replied to Slurm Team's topic 2 years ago
Good News everyone! Further information to be revealed shortly!
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Green Ham 0.0.6 public alpha demo
Weasel on a Stick replied to their own topic 3 years ago
If this doesn't convince them that lua in SHAR is powerful, I don't know what will. I'm happy to announce that I'm releasing a very early demo of my upcoming Bad-Piggies-inspired mod. Main gimmick of the mod will be the ability for the player to create their own custom cars using a simple external e
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The "SHAR: Mod Showcase" Board - Requirements
Kenny Giles made this topic 3 years ago
Hello everyone! Due to the previous thread being unpinned and deleted, I've gone ahead and reposted our Mod Showcase Board requirements. The end intention of these rules is to help ensure that mods that are announced on our forums are easy to discover for the end users. It also serves to help commun
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Blender 2.8X/2.79: Pure3DXML animation converter (Custom Animations!)
Zcor3x replied to Weasel on a Stick's topic 3 years ago
Animation can explain whatever the mind of man can conceive. This facility blender add-on makes it the most versatile and explicit means of communication yet devised for quick mass appreciation. Walt Disney Weasel On A Stick Thanks to the p3dxml feature I was able to develop yet another nifty add-on
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Jack's Lore Friendly Car Pack (Final)
Kenny Giles replied to Mazda's topic 3 years ago
Let the pictures do the talking. http://imgur.com/gallery/WauFu http://imgur.com/gallery/os0ad A pack of cars that fit well in the game. DO NOT USE ANY OF THESE CARS IN MODS WITHOUT MY PERMISSION Ask me and I probably will say yes, if you use any without permission you will never get permission. Cre
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a whoooollle bunch of custom icons (taking sugestions!)
wimpy replied to their own topic 3 years ago
well that was fun, here's all the modable simpsons characters i can think of, tell me if i missed any...
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Proof of Concept 'Subtitles' Mod
Kenny Giles replied to their own topic 4 years ago
If you've ever created even a single mission when modding Hit & Run, you'll know that finding and stitching together audio in order to create a cohesive story is a real freaking pain in the asphalt. While there are some workarounds such as 'timer' stages coupled together with some SetStageMessageInd
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Making Mods - The Series of Tutorials [Cancelled]
[Deleted User] replied to their own topic 4 years ago
I have no wish or desire to continue this series, please, seek help in the DT's official Discord server if you really want to learn modding proper Besides, there are far better tutorials out there, I suggest you to ignore this post since most of the videos are outdated and poorly recorded Welcome to
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(Parody)CineModSins: No mod is without a flaw [Cancelled]
Durtvan replied to [Deleted User]'s topic 4 years ago
Please note that the series is cancelled. It was a bad attempt at bad humour that descented into mockery with lame memes Hey there, Gordon here, and I got bored and decided that making very short parody mod reviews would look neat and I was wrong In the end I came up with an idea of making these rev
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Moe The Vigilante
Ruan De Jager replied to Fat Tony's topic 4 years ago
This thread has been locked because I have discontinued the mod, meaning no more updates or bug fixes will be released. So there is no point interacting with the thread My Game Crashes in M7 Yes, some people may encounter this issue and to fix it simply go into your launcher settings and disable Dir
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Basic Mod Template
Doctor Cpu replied to Kenny Giles's topic 5 years ago
Before downloading, please understand that this mod does NOT contain any modified game assets for players to use! Tired of having to set up a mod from scratch? Tired of creating a copy of your mod to modify extensively, just to create a new one? Is setting up a Lucas' Mod Launcher Mod too tedious? D
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[Archived] Donut Mod 4: General Information
Synopsis Donut Mod 4 is the fourth major iteration of the mod. It's core goal is to provide a fresh and authentic Simpsons experience with a compelling gameplay experience and a new narrative (with ideas derived from the original) for long time fans and newcomers alike to enjoy. Donut Mod 4's conten
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