Forum Mod Bakery Docs
More Springfield Landmarks
Freelancer_T_O_T replied to JTN's topic 2 days ago
This mod will replace some of the generic buildings of all 3 main areas of the base levels by other buildings from the show that didn't make onto Hit & run. One of the main attractions of The Simpsons Hit & run is being able to explore the home of our favourite yellow family, althought the game has
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24 replies
Welcome to Donut Team, introduce yourself!
Bambuloid replied to Donut Team's topic 4 months ago
As our community continues to grow, this thread offers a centralized place to introduce yourself to the other members of it. Tell us about yourself, how you found Donut Team and what you hope to find or do within the community. User Badges This may help you identify the authenticity of a post or who
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7K views
73 replies
Adding Custom Music - An Updated Tutorial
Fluffy replied to Colou's topic 8 months ago
With the release of the RMS builder, adding custom music has become a lot simpler. I thought I might as well write a tutorial on how to do this, as it is a little bit unclear at first glance. STEP 1: Extracting the Files The first file you want to look at is music01.rcf. It is located in the game's
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13 replies
Level 7 Restoration Restored
mazzy replied to Mochapoke's topic 2 years ago
What is this mod? This is an even more updated version of kenny giles " rich side restoration" mod, a lot more model work done by both myself and The Butter apple, including custom cars, characters and a very destroyed rich side. Features A completely destroyed rich side with custom modelling and co
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3K views
9 replies
Blender 2.9+: Weasel's Map Data Editor 2.3.1 - Blender solution for creating/editing Roads, Paths, Fences, Locators and more!
chocolateimage replied to Weasel on a Stick's topic 3 years ago
WMDE (Weasel's Map Data Editor) is my latest and biggest blender add-on yet. It's a Blender 2.8+ add-on you can use for editing Roads, Paths, Fences, Locators and more! I've been working on this tool for quite a while now (started way back in early March!). It's mostly intended for creating a custom
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8 replies
Ahoy-hoy
Colou replied to noiselandco's topic 4 years ago
Longtime fan, first time poster. I actually got a job at Vivendi back in 2004 as a tester, hoping I'd get to work on the sequel to SHAR. When it turned out that Vivendi passed on the license and EA scooped it up, I moved to the bay area to work at EA Redwood Shores on The Simpsons Game. I literally
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9 replies
Waluigi Pinball - Custom Map
[Deleted User] replied to Colou's topic 4 years ago
A fan favourite Mario Kart course - now in The Simpsons: Hit & Run! Features Fully custom map featuring working roads and pinballs 2 different missions - a time trial, and a race against Waluigi Multiplayer support. Play as both Wario & Waluigi, drive the B-Dasher, or even a pinball! Known Bugs Comp
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10 replies
Top 5 Reasons Why You Don't See Anyone in SHAR Multiplayer
Scratchy replied to Surreal Bot's topic 4 years ago
Most users who join the Discord will just ask for people to play SHARMP with them. Either that or they'll ask why they don't see anyone. They may not even see the list of players playing SHARMP right now. In order to reduce the amount of people asking others to play with them or why they can't find
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3 replies
Thank You: 10,000 Community Members
[Deleted User] replied to Donut Team's topic 5 years ago
Hey everyone, We're here today to talk about a big milestone for us and the community: 10,000 confirmed users. Back when we started our website in 2013, we were just a couple guys who decided to dig around in the files of an old game to see what we could slap together. We never would've imagined get
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10 replies
The Simpsons: Mystery Incorporated (v1.3)
Hadley Steel replied to their own topic 1 day ago
Description The townsfolk of Springfield are being terrorized by the ghost of Jebediah Springfield. The Simpsons have only one group of people, and their lovable mutt, they can turn to: Mystery Inc.! Join Shaggy and the rest of the gang as they uncover the mystery that's haunting the town! Special t
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42 replies
Futurama: Hit & Run - Demo - Trailer 2
Jay_mate replied to Slurm Team's topic 7 months ago
Futurama: Hit & Run the demo is set to release Late August - Early September! Not long now!
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19 replies
The Simpsons Hit & Run Return (Remake) | Update - Main menu almost finished.
Eddy replied to Korylon's topic 2 years ago
Hello everyone, like my first post I proceed to use a translator since I do not speak English, I hope you can understand everything. I have not had much time to work on this project but little by little I have modeled and programmed almost the entire main menu. I know there is still a long way to go
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8 replies
shar_bigcity - 1.2.2 "this-another-very-particular-broken-collision" patch
Ryandabombisawesome123 replied to Weasel on a Stick's topic 3 years ago
This mod replaces level 1 with entire gm_bigcity map shar_bigcity is a decompilable map asset mod, bundled with a couple of custom cars ported from gmod and a demo mission. It also contains few custom wrenches and phonebooths as examples. Feel free to decompile it and edit however you like, at the c
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16 replies
Simpsons' garage mini-mod
Kenny Giles replied to kRoLLiK's topic 3 years ago
Hi everyone! This is my second mod (I'd call it a mini-mod) that just makes Simpsons' garage door animated, opens the garage and puts default level car into it. This feature was added in 1, 4 and 7 levels with small differences in colors according to levels' lighting. DOWNLOAD You can decompile this
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7 replies
Housewife Duties - Dev continuing 2022 probably
philc replied to Sparrow's topic 4 years ago
WARNING: The current open build of the mod is very light and different compared to the current developer build so when it is released fully, please replay all missions since they will be different to this build. Thanks I'm near actually finishing the main story so the mod probably won't have another
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8K views
42 replies