Forum Mod Bakery Docs
I am having mission script troubles
[Deleted User] replied to their own topic 8 years ago
Hello, I need some help debugging my scripts for why my mod is crashing. m2sdi.mfk SelectMission("m2sd"); // m1sd SetMissionResetPlayerOutCar("m2_marge_2","m2_margecar_2"); SetDynaLoadData("l4z7.p3d;l4r6.p3d;l4r7.p3d;"); UsePedGroup(6); AddStage(0); SetMaxTraffic(3); SetStageMessageIndex(33); SetHUD
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Sound Editing and Splicing
1561 replied to [Deleted User]'s topic 8 years ago
For those of you that have edited dialogue in your mods, what program do you use to crop and combine dialogue lines? I'm not sure if I currently have a sound editing program on my computer, and I'd like to get the best one I can. Thanks to all that respond!
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Problems editing music
[Deleted User] replied to Dan's topic 8 years ago
Hi, i am editing game music with lucas rsd converter,but when i extract the files from music03.rcf and i place them in the sound directory,the changes by rsd converter are not applied in the game. I wrong something? Please help me. Dan:-)
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Moving the Orange Power Couplings
DouglasColvin replied to [Deleted User]'s topic 8 years ago
Is it possible to change the location of the orange power box locators that are used in L1M4 'Blind Big Brother'. I know where the locators are, but I need to know if the locations can be changed AND if they can be placed in another chunk of the map (provided I move the textures) AND loaded in a dif
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DOOM Open Beta, thoughts & opinions.
Kenny Giles replied to Will's topic 9 years ago
Okay so on Friday we got the privilege to play the new DOOM beta, i've only just played this today myself and would like to hear your opinions on the DOOM Beta. Firstly, the game is pretty fun and somewhat challenging, however the game just doesn't feel like y'know DOOM. It felt like a crossover of
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Questions about Traffic
[Deleted User] replied to their own topic 9 years ago
Hey guys, I have a few quick questions about the way traffic works in SHAR. 1. I have a stage in a mission I created that has traffic disabled, to make the stage easier while keeping everything else intact. I was playing this mission, and I failed the stage (because it's still very hard) After I sta
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(SPOILER ALERT!!!) Questions regarding Donut Mod: The Rebalance Update
DouglasColvin replied to Victorio's topic 9 years ago
I have a few questions about how the Rebalance Update went out as it did... First of (Spoiler alert), why the drastic change at the end of level 3? I'm not saying it's bad but... I didn't get the usual "Simpsons" feeling when playing L3M7. Also I was never able to hear what the ship worker said beca
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Halo Warthog
1561 replied to their own topic 9 years ago
Hey guys, I was wondering of it would be possible to get the Halo Warthog. I used the Patty Mobile (btw its boss) and I got the idea for it.
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Help with using custom locators in lua scripts
Loren replied to [Deleted User]'s topic 9 years ago
Hello, If anyone has time, I have some issues with my lack of expertise with using the P3D Editor in combination with mods. https://mega.nz/#F!u9VF1YiJ!eqzd99w4xFkZ1laG6nCGHQ (PROMISE TO KEEP QUIET ABOUT THE TITLE, I WANT THIS TO BE A SURPRISE TO SOME) Whenever I load mission 1 of level 1, it says t
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Stage Messages
[Deleted User] replied to their own topic 9 years ago
Hello! I am MaxPower (Max Power!) and I just started modifying my game files to create an all new level 7, since I think the old one is easy and boring. However, one problem I have run into is that the preset stage messages are not enough for the new objectives I am creating. I would like to know ho
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Status Update #2 - 7 March 2016
Fluffy replied to their own topic 9 years ago
COMMUNITY, We've addressed some of your questions and concerns in today's new Status Update video. We'll address more on 21 March 2016. Thanks, Jake Andreøli
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About the simpsons hit & run tweak
DouglasColvin replied to RK1's topic 9 years ago
Excuse me, how to add unusable cars to the game? e.g. Ferrari black, Audi TT...
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Buzz Cola Vending Machines
[Deleted User] replied to John's topic 9 years ago
The trees, Krusty Glass, etc. reappear even after they're destroyed, but not the Buzz Cola Vending Machines - once each individual one of them is destroyed, that's it. How can I make the Buzz Cola Vending Machines appear again? To be clear I want to know if there's a way to go into the original file
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"Stats" in SHAR
[Deleted User] replied to Gibstack's topic 9 years ago
Now that most things are customizable in the game - missions, vehicles, textures, audio (in some ways) and now maps, I was wondering, would any of the following be possible to implement in game? Wanted Level The Hit and Run system is probably one of my least favorite core aspects of the game, consid
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[Farming Simulator 15] Family Sedan
Shiinyu replied to jrburger95's topic 9 years ago
Most people here probably don't play Farming Simulator 15 but I felt I would share this mod I created with you since it is still SHAR related. Anyways it is just a simple mod I made which ports the Family Sedan (Homer's Car) to Farming Simulator 15. For anyone who does play Farming Simulator 15 and
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