Forum Mod Bakery Docs
Questions
Loren replied to Red's topic 8 years ago
Hello, I have a five questions . 1) Why on level 3, as the original car electaurus? Why is not the original game Malibu Stacy car? 2) When will level 4 for donut mod? Mod is insanely good. 3) This question is also about the character level 4, and I want to ask the character level 4 will be a new map
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How do I skip the game start up disk 1 check?
Lucas Cardellini replied to BigBritshBloke's topic 1 year ago
Whenever you start Simpsons hit and run you need disk 1 inserted, is there any mod that makes it so you don't have to do this?
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I can't import a model
mazzy replied to chocolateimage's topic 3 years ago
I can't import a model from blender using this Addon: https://donutteam.com/downloads/BlenderXMLAddon, the addon exports it as a .xml file but the Pure3D Editor wants a .p3dxml file
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Is anybody playing the multiplayer?
Bryce_Plays replied to their own topic 5 years ago
When I connect and go to a level no one joins so is no one playing?
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Suggestions for next version
[Deleted User] replied to their own topic 8 years ago
Hey everyone. I just finished the latest version of Donut Mod 3.2.3 (100% in all 3 levels) on Hellfish difficulty and I have a lot of things to say. For the most part, I enjoyed the mod. It felt a bit like when I played the game for first time. I also enjoyed most of the new stuff that came with the
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Aligning Lights?
[Deleted User] replied to their own topic 9 years ago
Hi, I'm trying to allign the reverse lights, breaklights and headlights on Frink's Hovercar to fit a different model. I'm changing the "brake1", "brake2", "break3", "break4" (breaklights); "rev1", "rev2", "rev3", "rev4" (reverse lights), "hll", "hlr" (headlights) in "frink_v" (Skeleton) but my chang
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Running into assertion errors in the Phonebooth when adding too many vehicles
BOOST15673 replied to their own topic 2 years ago
I realize there is a limit of 60 car health values to the save file. This error is happening as soon as I add the 61st car, which is expected. Using the Custom Shop Support hack should circumvent this I assume, however, I am struggling to get this to work. I can add the vehicles to a Phonebooth, but
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Traffic In Shortcuts
Addy replied to TonyTime's topic 6 years ago
How do you get the traffic to drive on shortcut roads? For example, thru the power plant.
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[Not a bug] Bug in Luigi Circuit Mod
[Deleted User] replied to their own topic 9 years ago
The lap counter doesn't work. https://youtu.be/mN9a2yjsGDU
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Hidden/Bonus Cars in the Bonus Minigame
[Deleted User] replied to footbone's topic 7 years ago
Would there be anyway to mod the game so it allows bonus cars such as the Black - Ferrini be able to be used? I always see cpu's using them
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Cursed Homer
thomie9982 made this topic 3 years ago
This is my first ever mod. This is a character mod that makes homer into a cursed thing that will ever exist. Hope you like it and I hope I can do things like this again soon. https://drive.google.com/file/d/1cC5-_PIB5d-K9_emjppSsHt0IP8njQo0/view?usp=sharing
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simpsons hit run brazil
Kenny Giles replied to I_am_fr0m_Brazil_08's topic 4 years ago
good morning i'm from brazil or brazilian i would like you to do a translation of the simpsons hit run to portuguese-brazil thanks for reading good morning
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Specific texture extraction
iKurt replied to stuffedbutter's topic 7 years ago
Hey, Can someone please guide me to where the skybox texture for Level 3 is stored? I've searched through the .p3d files, but cant seem to find it. (I think its used as a replacement to the blue background in the p3d viewer, but I can't seem to extract the texture from there either.) Cheers :)
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How to move interior enterance glow?
Jay_mate replied to iKurt's topic 7 years ago
You know how interiors in The Simpsons: Hit & Run have that blue glowing thing around the door? Well, I was goofing around in L1_TERRA.p3d and figured out how to successfully move some of the triggers to teleport the player into an interior. My question is: Does anybody know how to move the glowing
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Resource HUB for Modders
Loren replied to [Deleted User]'s topic 9 years ago
Max Power here! I came up with what I think would be a help to many of the modders on this forum and a great addition to the site overall. My idea is to add a resource HUB that modders can upload mod resources on for other modders to download and use in theirs. Some useful things that could be uploa
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