Where is the multiplayer mod?
so, when i was trying to find the multiplayer mod in the search bar, i cannot find it, but on youtube on hit and run multiplayer tutorial, i tried clicking on the link, but it made me got to home in donutteam, that is literally not right.
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libsm64 mod
duffhause replied to codygamer1's topic 1 year ago
hello people out there, i was wanting to know how to import the sm64.dll file into the simpsons hit and run. just wondering if its possible cause i dont know how to inject dlls
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Dialogue never ends in custom missiom
[Deleted User] made this topic 10 years ago
I've been trying to make a custom mission, but when I use a dialogue objective, it never ends in the mission. What can I do to remedy this? P.S., Sorry Jake for wasting your time on what I thought was a bug.
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Oscar-Mod-Pack Costumes
Dean replied to SquirrelLover139's topic 8 months ago
In celebration of the Oscar-Mod-Pack main mod being almost done, I have released a custom skin mod for Simpsons Hit and Run! Each costume represents a character that will be in the Oscar-Mod-Pack mod! Some of the costumes are either costumes, or full on custom characters! Some of these costumes also
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The fully connected map and its variations
Bambuloid replied to DeebeeGeezy's topic 1 year ago
Hello to everybody who see this post, well, to begin, i created an account here just to ask and getting updated about everything about revampings of the game and stuff like that, i wanted to ask, is there any knowledge about if there is a sunset variant (lisa level/level 3) for the FCM mod made by C
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The Simpsons Hit & Overrun
Xya made this topic 1 year ago
I've finally gained the motivation to actually learn how to mod. It's going... fine?, but it's not without it's hurdles. I've made a few basic mods as tests. Nothing more than vehicle retextures and replacements... But I'm pretty proud of them as they're my first contribution to the modding communit
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Flipped Normal 'Outline' Issue
daberonifeast made this topic 4 years ago
Hey guys, I'm putting black outlines on my characters, a la Nightbane's Among Us mod, using a bigger model over top with flipped normals. However, as in Nightbane's mod, the outline covers the whole model when viewing in the costume shop, I wonder if anyone has come up with a fix for this yet? Thank
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How is the wasp projectile count determined.
BitHappens made this topic 2 years ago
I've been digging through the source code to figure out how the Wasps work and how their behaviour works but I'm pretty stumped when it comes to the projectile count. For reference, in level 1, a wasp shoots one bolt of lighting whereas in level 5, they shoot 5. I wondered if anyone with experience
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Getting Back Off Track
Xya made this topic 5 years ago
Simple idea, but maybe not-so-simple execution. More roads and shortcuts. The fact that we get to explore Springfield and most of its iconic buildings and locations is great, but maybe I want to go from Moe's House to Springfield Elementary without cutting through the Powerplant (just an example). S
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can't extract Donut Mod on Mods folder.
captain-wacky replied to their own topic 2 years ago
Hello, I'm using an overpowered PC and Windows 11 along with the mod launcher. I'm trying to extract Donut Mod on my PC but every time I try to extract that, the file explorer crashes. (by the way I'm using Donut Mod 3.2.4)
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Donutmod?
mazzy replied to BetaSimpson's topic 4 years ago
Is there going to be like marge or lisa for donutmod 4
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Giving a person a hand with getting into modding
Ferruccio&Enzolive made this topic 4 years ago
I would like to get into modding, but am not sure how. Can one of you give me a starting hand? On a side note, I had an idea to get a few people to work on a mod with me (one that involves a map overhaul and new mechanics).
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Springfield City On The Grow
Xya made this topic 2 years ago
On the "Fully Connected Map Mod" I want to edit the default Powerplant and turn it into the Springfield Mall (using the Mall from Road Rage but highly edited), then highly edit the Powerplant & Gorge from Road Rage and add them somewhere on the "Fully Connected Map Mod". How do I go about doing all
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NPC Question
Pizza_Dude22 replied to their own topic 3 years ago
How can I make my NPC stay after I restart the mission.
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Suspension
Laslo made this topic 5 years ago
Hi everyone. I wanted to ask a question. Why the suspension of AI's vehicle lower then player's.
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