Forum Mod Bakery Docs
Can not find race 3 on level 2
[Deleted User] replied to their own topic 8 years ago
I found the first 2, but I have explored the entire map and I can not find it. Btw It would make sense to put Homer outside moe's tavern or inside if possible, as it will fit in better.
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Do the levels have names?
[Deleted User] replied to Addy's topic 5 years ago
Several walkthroughs/guides that I've scanned through (for extra info, etc.) have listed names for the game's levels, such as level 1 being supposedly titled "From the couch to conspiracies". Do the levels have official names, or is this just made-up info?
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How do I add an Icon to my mod?
archieharrison replied to their own topic 8 years ago
Just want to make my mod a bit more professional and wanted to add an icon.
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Changing Character Models in Multi-Meme v1.5
homesimpson replied to their own topic 1 year ago
How Do I change The playermodel?
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Tuesday Topics #46: Small Mod Bakery Update & More Node.js Packages
Donut Team made this topic 2 years ago
Hey everyone, this is Loren from Donut Team and welcome to Tuesday Topics #46. This week, we'd just like to touch on a small update for Mod Bakery and mention some more Node.js packages we've published. You can read the blog post here.
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Can I translate some mods or the launcher in french?
HomerOfSteel replied to their own topic 2 years ago
I see some translation made for some mods and also for the Lucas mod launcher but nobody made french's translation. I know there are some french people who want to play some mods in french and I'm able to do it. So I want to know which tool should I use?
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Adding a new Level
[Deleted User] replied to something129's topic 4 years ago
Okay, so I wanted to add a Level 8 to my mod just to test if it worked and do some stuff, however I don't even know if that's possible. I have copied over Level 1'scripts/missions/level01files and also the art/missionsllevel01 files into a level08 folder in the right locations for both. However, whe
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Tuesday Topics #7: Web Services Roadmap
Donut Team made this topic 3 years ago
Hey everyone, this is Loren from Donut Team and I'm here to share another Tuesday Topics blog post. This week we want to share what we have planned for our web services in the near future and beyond. You can read the blog post here for more information and discuss it below!
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lmlm files
meowskers5 replied to their own topic 3 years ago
i want to edit a mod but the file is lmlm and it will not open does anyone know how to help
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Vr Mod For SHAR
Fluffy replied to MetalJesus's topic 3 years ago
Would a vr mod be possible for SHAR??
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How do i create a Type 14 Locator?
chocolateimage replied to their own topic 3 years ago
I want to create a coin but i can't create a type 14 locator. The documentation has this: Type 14 When this type of locator is loaded, the game will place a coin at its position. And the "Value Editor" in the Pure3D Editor cannot change values. Edit: I found out that when you put " LoadP3DFile("art\
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Crash Tag Team Racing Playable Characters
HarmonyBunny made this topic 3 years ago
I found out that both Crash Tag Team Racing and The Simpsons Hit and Run share the same engine and I was wondering if someone can port the playable racers from CTTR into H&R as playable characters. Greatly appreciate it btw. 😁 ...Or I can do it myself. Whichever comes first.
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Which is a good 3D Modeling format?
Will replied to manicblood's topic 8 years ago
Which is a good 3D Modeling format? VRML anyone, maybe OBJ (which cannot store vertex colours), or COLLADA .dae I thought start this topic to try and reintroduce myself and newcomers to 3D Modelling. Been a while, but work has eased up and its nice to see how this Simpsons team is taking off With th
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