Hello!, I love this mod, it's impressive how huge the town is.
I wanted to ask, is there a way to make it compatible with Muckluck's "The Simpsons: Hit & Run Remastered" mod? (it improves the textures quality)... or how could I add or change the higher res textures to this mod?.
Fully Connected Map: Full Game Plus
Posted in SHAR: Mod Showcase
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GlenFX Hello!, I love this mod, it's impressive how huge the town is.
I wanted to ask, is there a way to make it compatible with Muckluck's "The Simpsons: Hit & Run Remastered" mod?
Sheen Is anyone else getting the "Insert CD 1" Media Error with this mod? I've been itching to try this out but I can't get the mod to load. Annoyingly enough it's specifically happ
Is anyone else getting the "Insert CD 1" Media Error with this mod? I've been itching to try this out but I can't get the mod to load. Annoyingly enough it's specifically happening with this mod and no others.
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Ogk1990 Hi, this is really cool, it just needs the Remastered mod to work and it would look amazing. It only improves level 1, but now the game is just one map, so the improvements would have to be included w
Hi, this is really cool, it just needs the Remastered mod to work and it would look amazing. It only improves level 1, but now the game is just one map, so the improvements would have to be included within your mod to avoid conflicts.
Ogk1990 The map is big; it would be cool if it were all of Springfield like in the show. It would be a huge map, including the lake. Here's an image to illustrate what I'm suggesting.
https://donut-
The map is big; it would be cool if it were all of Springfield like in the show. It would be a huge map, including the lake. Here's an image to illustrate what I'm suggesting.


mazzy That's cool, but unfortunately nobody really has the time & energy to do something like this.
That's cool, but unfortunately nobody really has the time & energy to do something like this.
Ogk1990 It would be better to extend parts of this map slowly instead of all at once; that would be more comfortable for the creator.
It would be better to extend parts of this map slowly instead of all at once; that would be more comfortable for the creator.
Sleathy Hi, I have been playing through this and when I get to the L2M7 Cell-outs mission, my time doesnt increase when I destroy a car, I have found gameplay from 6 months ago when it does, is this a known c
Hi, I have been playing through this and when I get to the L2M7 Cell-outs mission, my time doesnt increase when I destroy a car, I have found gameplay from 6 months ago when it does, is this a known choice or an error?
TheNachoman180 Sleathy Design difference between beta and release
@Sleathy Design difference between beta and release
Omegasonic2000 When I played SHAR as a kid in 2005, I wondered if something like this would ever be possible. Now, 20 years later, I find myself running into this beauty. You took Colou's FCM mod and built some
When I played SHAR as a kid in 2005, I wondered if something like this would ever be possible. Now, 20 years later, I find myself running into this beauty. You took Colou's FCM mod and built something amazing upon it. The missions make more narrative sense, there's bits and pieces of foreshadowing that weren't present before, and the added difficulty is, for the most part, appreciated.
(Though adding THAT objective to Alien Auto-Topsy III of all missions was nothing short of diabolical. You know which one I mean.)
If I had to make a complaint, it's that the timer on Alien Auto-Topsy I is way, way too tight. After a dozen failed attempts, I had to get the Open Wheel Race Car, drive perfectly all throughout the mission and even employ some speedrun strats to make it through the city, and I still only got there with 1 second on the clock. Still, that's just me, and I can proudly say that this is one of the coolest mods I've seen.
If I had to make a complaint, it's that the timer on Alien Auto-Topsy I is way, way too tight. After a dozen failed attempts, I had to get the Open Wheel Race Car, drive perfectly all throughout the mission and even employ some speedrun strats to make it through the city, and I still only got there with 1 second on the clock. Still, that's just me, and I can proudly say that this is one of the coolest mods I've seen.