Forum Mod Bakery Docs
What are the best quality mods for SHAR ever made here?
BetaSimpson replied to their own topic 2 years ago
Intrested in good mods and hoping to make mods myself someday.
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1K views
6 replies
Should there be a mod for accessing the unused teleport menu?
Nut replied to AshleyGamer1995's topic 2 years ago
Yeah, I personally believe it'd be a great alternative this way, instead of having to use CheatEngine for it, so that with just enabling a mod like this, you can go straight to the teleport menu in any phonebooth and pick whatever destination to travel in the level. But also ideally, if it is possib
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976 views
4 replies
Dream mod
mazexz replied to Evatron's topic 2 years ago
Im not one of those people who go ZOMG MAKE DIS BEKUZ I AXED U 2. i respect how hard modding is and i was more hoping that i would get some idea of how difficult it would be for ME to make this mod if i were to get into modding sh&r. itll probably never happen but i would love it if there were some
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755 views
3 replies
My idea...
AshleyGamer1995 replied to their own topic 2 years ago
Should the "No Automatic Saved Game Load" hack receive an update, to prevent the "Loading this game will replace the current game in progress. Continue?" message from appearing when manually choosing a saved game to load on the main menu? I think that would seem fair... Although maybe include this a
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1K views
2 replies
Traffic groups for Colou's FCM mod?
AshleyGamer1995 replied to their own topic 2 years ago
Yeah, the "traffic groups" functionality that Donut Mod 4 introduced, right? Well, I think it should fit in with Colou's Fully Connected Map mod too. That way, the regions will have their original traffic vehicles when you advance to those places (Taxi in Level 2's location, Fish Van in Level 3's ar
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994 views
7 replies
"Gran Turismo" car pack for SHAR?
AshleyGamer1995 replied to their own topic 2 years ago
I grew up with Gran Turismo, a racing game series created by Polyphony Digital, since the first ever game on PS1 from 1997/1998. It has a wide variety of real-life cars, normal ones and race models. So, I'd thought I suggest a definite pack of its vehicles for Simpsons: Hit & Run. I dream of even th
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951 views
2 replies
Level 2 (and 5) map tweak?
AshleyGamer1995 replied to their own topic 2 years ago
Should there be a non-main mod/add-on for SHAR that removes the closed-off shortcuts and car wrecks in Level 2's Matlock Expressway area? I've seen Donut Mod 4 had them cleared too, but in during certain missions. And I'm also wondering if it would be compatible for Colou's Fully Connected Map, sinc
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784 views
3 replies
Halloween triggers?
AshleyGamer1995 replied to their own topic 2 years ago
Any mod, or any way, to make the unused Halloween ambient triggers work in Level 7 of SHAR (the ones like a wolf's howl, pigs screaming, and dentist drill)? TCRF.net has them listed.
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763 views
3 replies
"Realistic Eyes" bug?
mazexz replied to AshleyGamer1995's topic 2 years ago
Sometimes when playing with Jake's "Realistic Eyes" mod, the characters' eyes do not become realistic (default black-dotted eyes instead), but they are briefly seen when blinking, however. Maybe the reason why this happens is because of changing outfits or by starting up Colou's "Fully Connected Map
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690 views
1 replies
Update for the Speedometer hack?
AshleyGamer1995 made this topic 2 years ago
I think it would be an appropriate idea if Lucas considered updating the Speedometer hack setting in his Mod Launcher to use the one seen in SHAR's multiplayer application, instead of borrowing the small white KM/H number shown above the in-game radar. The reasons why is because it's unique, is meas
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816 views
0 replies