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Adding more traffic
mazzy made this topic 1 week ago
If you ended up here, you're either new or a bit confused about the docs. That's ok! In this tutorial I will explain how to add more traffic to your level scripts. (assuming you have already set up your own mod) Configuring Custom Traffic Support: First thing you want to add to your mod is Custom Tr
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Using the unused roof feature
mazzy made this topic 1 week ago
First I will start off by explaining what this feature is: Besides the transparent roof shader, this games allows for two entirely different geometry/meshes to be displayed depending on whether or not the roof is entirely visible or semi-transparent. The game supports an opaque roof shape along with
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How to create a custom car
This tutorial will show you how to get started with custom cars (or cars that aren't in the phonebooth by default), without damaging original files. The main reason I am writing this is to have a shortcut answer to the question "How do I make a custom car?". Here is a list of tools you will need: Lu
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Adding Custom Music - An Updated Tutorial
With the release of the RMS builder, adding custom music has become a lot simpler. I thought I might as well write a tutorial on how to do this, as it is a little bit unclear at first glance. STEP 1: Extracting the Files The first file you want to look at is music01.rcf. It is located in the game's
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How can I do mods?
Kenny Giles replied to rp6143's topic 1 year ago
I may plan on trying to do a mod where you can get all the cars including the cars that are only in missions as well from the start. Can anyone share me some tips and that stuff? I used to play the Simpsons Hit and Run when I was younger. Can anyone teach me how to do it? I already know how to insta
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Tutorial: Change newspapers on loading screens
Good morning, I'm ToMaTeh. Today I want to talk about a very simple change that maybe some wanted to make in their mods. The newspapers. In the loading screens, depending on the level, different newspapers are shown as the story progresses, showing relatively important things, bringing out the first
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Tutorial: Meta.ini
File editing program: Notepad++ Hello! I'm ToMaTeh and I wanted to share some tips to have a Meta.ini with more data. Although there are already tutorials to use the 'Meta.ini' for mods, I want to say how to modify the text that appears in Lucas' Simpsons Hit & Run Mod Launcher. Well, the initial an
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How to use LRMSB
mazzy made this topic 2 years ago
Ahoy-hoy good people of Donut Team, I wanted to type out this tutorial for people that seem to be confused how Lucas' RadMusic Script Builder works. An official documentation is available here. This tool can do the following two things: Convert (.rms) files to XML format Convert (.xml) files back to
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Understanding what maps are (helpful for custom maps)
Introduction Before you advance, this guide will not show you how to fully make a custom map. This guide will give you an insight of the concept of a map to the game and present you a bunch of tools/resources you could benefit from. What are the maps? You might think "Yeah, I know what maps are, the
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Creating a Mission: The Basics
codygamer1 replied to MarioGaming64's topic 2 years ago
What is a mission? If you don't know what a mission is... you should probably play more Simpsons Hit and Run. A mission is simply a mission... There are 4 types of missions in The Simpsons Hit and Run: story missions, street races, wager races, and bonus missions. Creating a Mission File There are t
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