Donut Team Official
Donut Team Approved
Discussion
Rant
Question
Released
Beta Release
Coming Soon
Discontinued
Help Needed
Tutorial
Bug
Resolved
Pride
Meme
Contest Submissions
Animation help
ArK_ replied to their own topic 2 years ago
Hi all, first post here. Just wondering if anyone knows where the animation for the characters talking is, as in the jaw movement? I've tried looking in each of the character's animation file but no dice. So either I'm completely blind or I'm looking in the wrong place Any help is much appreciated ☺
0 likes
754 views
2 replies
Game crashes
Yori_Ritsuko replied to their own topic 2 years ago
When i've tried to place 2 different car spawners on same level, on same part of level - game crash every time :( So what did i wrong? What a proper way to do this? Just hope, it isn't some hardcoded lame issue and my hope gets weaker, when i think about the fact, that in whole "fully connected map
0 likes
1K views
6 replies
Help, LOST LEVELS 2 AND 3
mazzy replied to Lostbrowncoat's topic 2 years ago
Hi, I am relatively new to this modding thing, levels 2 and 3 have disappeared, as in no buildings, no ground, only some cars and some characters, I have fully connected map active, and oddly I can see the maps in the distance HELP! LostBrowncoat
0 likes
866 views
3 replies
Doors offset trouble
Yori_Ritsuko replied to their own topic 2 years ago
Hi everybody!!! In P3D editor positioning is fine, but in game all the doors have offset, somehow... As if i just imported meshes and did nothing else. I double checked *.obj's scale, rotation and pivots but nothing wrong there. I even tried to import xml instead, but same issue Have no idea, what w
0 likes
768 views
6 replies
A Long Long Night: Race 2
mazzy replied to SuperCookie64's topic 2 years ago
The game crashes whenever I open this race. How do I fix this?
1 like
850 views
6 replies
Env. Map on Transparent shader
Yori_Ritsuko made this topic 2 years ago
Hi everybody! It's me again, sorry :D So i have a vehicle, which have humongous sized windshield. And if i want it looked properly it need to be reflective... Is there any way to do this? Maybe edit shader code somehow? I dont even know where it stored :D P.S. After i've seen refraction on Frink's c
0 likes
707 views
0 replies
How to scale character inside vehicle?
Yori_Ritsuko replied to their own topic 2 years ago
Like it does in case with this car. So how it works? Is character scale factor somewhere in P3D file? Or it is one of those tricky DLL shenanigans? thanks for reading
0 likes
902 views
2 replies
custom texture for family sedan
mazzy replied to codygamer1's topic 2 years ago
hi donut team, today i made a custom texture for the family sedan but i want it the same color in the phone booth so can you please modify the sedan damage and normal png files to make them blue for me please if i need any other car pngs changed ill let you know the files https://www.mediafire.com/f
0 likes
1K views
1 replies
Game audio
danilo2005xd made this topic 2 years ago
Does anyone know how I can put the game audio as an echo so to speak? If you don't understand me, here are two comparative videos: this one with normal audio https://youtu.be/X9kkJZoLeU8 (the video is mine) and here another one with the audio I want to be heard https://youtu.be/3178c9ljcKQ (the vide
0 likes
1K views
0 replies
Media Share mod
danilo2005xd replied to their own topic 2 years ago
hola buenas alguien sabe donde puedo descargar el mod, media share mod?, es un liquidwifi mod, aqui les dejo un video de lo que hablo youtu.be/9wzcX9BwtQE
0 likes
2K views
3 replies