Forum Mod Bakery Docs
NPC Question
Pizza_Dude22 replied to their own topic 1 year ago
How can I make my NPC stay after I restart the mission.
0 likes
426 views
1 replies
Tools question
Addy replied to Barna's topic 1 year ago
Hi. How to start LRCFB, LRMSB, programs? When I open them, it says "No inputs specified." The game and the mod launcher is well installed. Thanks the answers.
0 likes
642 views
3 replies
Donut Team: 10th Anniversary
Fluffy replied to Loren's topic 1 year ago
Hey there everyone, this is Loren from Donut Team. This past month, March of 2023, we reached 10 years of modding this game and running this website. We made a special video to commemorate the occasion: You can also download Project Donut: Anniversary Edition over on Mod Bakery! Thank you all for yo
6 likes
1K views
4 replies
Lunch game directly from desktop
toma0711 replied to their own topic 1 year ago
any way to lunch the game via the luncher (i use it only to fix bugs), directly from desktop, without having to go through the luncher UI?
0 likes
703 views
2 replies
Shar: Gay edition
tay replied to Mochapoke's topic 1 year ago
Gay It is gay and it is an edition it is the 2nd of april Download
5 likes
1K views
1 replies
[April Fools] No Cletus
tay replied to Addy's topic 1 year ago
This mod removes Cletus from the game. Rejoice. Of course, several missions, a whole vehicle and some side stuff rely on him, so adjustments have been made to compensate. Credit to Colou for the Cube Van HUD icon, which is from the Vehicle Icon Pack. Requires at least version 1.25 of the mod launche
4 likes
1K views
1 replies
Phone Booth Plus
Kenny Giles replied to AGuyNamedSteve's topic 1 year ago
Hello everyone! In the phone Booth menu in SHAR there are in total 45 cars. SHAR has a total of 91 cars 46 of the other cars were used in missions and traffic. This mods adds those 46 cars into the Phone Booth. The only car that could not be added was the TT, it caused crashed when it was entered. D
5 likes
7K views
11 replies
Where is the best place to download shar?
Kenny Giles replied to MRcarter's topic 1 year ago
I used to use a old copy of the game, but It doesnt work anymore, if you guys have any recommendations on where to get the game, please tell me.
0 likes
736 views
1 replies
Project: Grand Theft Otto III
Glitchedblood replied to Spads's topic 1 year ago
Hi! So, Recently i got the urge of to trying to remake a game in SHAR. and i think it would be really cool to try and remake GTA:III in The Simpsons: Hit and Run. import Car models, Characters, Textures and even remake Missions! (Although i just can't write scripts). I already imported 5 cars from G
2 likes
694 views
1 replies
Dome Sweet Dome
Spads replied to Freelancer_T_O_T's topic 1 year ago
Just wondering if someone could add the Dome from the Movie to the Connected Map Mod.
1 likes
643 views
5 replies
Springfield in Blender.
Poke681 made this topic 1 year ago
Hello There. I was wondering if anyone knows if there's an upload anywhere of Level 1, or the Fully Connected Map as a .blend or .fbx file. I've look around but haven't been able to find anything. I tried to export it myself, got so far as to exporting an area of Level 1, but with no textures, and I
0 likes
540 views
0 replies
Tuesday Topics #63: Getting Back Into It
Loren made this topic 1 year ago
Hey everyone, this is Loren from Donut Team and welcome to another Tuesday Topics. Today, I'd like to ramble a little bit about getting back into modding and how that's been. You can read about these things over on the blog post!
1 likes
647 views
0 replies
scarface map exctraction for 3ds max or blender
mrscarface made this topic 1 year ago
Hello everyone, I'm coming to you because I tried to export the map of the game scarface. I converted the mesh of p3d in obj with p3d lucas pure editor but the problem is that once opened all the models are in the same place (as on the picture) it does not keep their location as on the map . would y
0 likes
499 views
0 replies
Randomised Character Animations
mazexz replied to tay's topic 1 year ago
A silly random animation mod! It randomised all character animations. You can get some pretty cool and silly effects out of it. There are 2 modes. One shuffles animations in each animation file, so it only randomises animations within the same file. The other mode selects random animations from ever
3 likes
1K views
1 replies
Tuesday Topics #62: Automatic Moderation & More Map Creator Features
paulfromm replied to Loren's topic 1 year ago
Hey everyone, this is Loren from Donut Team and we are back again with another Tuesday Topics. This week, I elaborate a little bit on my auto moderation effort and TheButterApple talks a bit about upcoming features for Jeff's Map Creator. You can read about these things over on the blog post!
1 likes
827 views
1 replies