Forum Mod Bakery Docs
1973 Ford Mustang
TheWalkingDeadman made this topic 7 years ago
My favorite creation so far. Its polygon count isn't much higher than that of the Redbrick's, and its model looks very similar to the other cars in the game in terms of texture. It's available from Gil on level 1 for 500, and can be used in other mods. https://www.mediafire.com/?tigjourncmv92dv
3 likes
2K views
0 replies
Springfield Elementary and Community Centre - Dynamic Signs
xUnknown replied to Alphadal's topic 8 years ago
This mod corrects an oversight in the PC release of SHAR that causes the Sign outside of Springfield Elementary & both of the Signs for the Springfield Community Centre to display only one of the textures that are available for each sign. Now like other signs, these signs should now randomly change
3 likes
3K views
1 replies
Phase - A mod to go through walls and cars.
xUnknown made this topic 8 years ago
Phase is a mod for the Simpsons Hit and Run that allows you to go through cars and walls. It works by utilizing .CON files to change the stats on cars and give them enough mass to pass through walls and enough health to withstand it. Every car has an edited CON file, so every car can perform this ex
3 likes
2K views
0 replies
MFK Highlighter for Notepad++
Boo1852 replied to their own topic 8 years ago
The MFK Highlighter for Notepad++ As far as I know, this includes every MFK and CON function in The Simpsons Hit & Run. Installation: 1. Open Notepad++ (duh) 2. Click Language, and click "Define Your Language..." 3. In the new window that pops up, click "Import". 4. Open the XML file from the downlo
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3K views
2 replies
A day in the life: Radical Entertainment
archieharrison replied to Noviwan's topic 9 years ago
Jake asked me to describe a typical day at Radical during the development of Hit & Run. I'm going to say it's Tuesday. Tuesdays and Thursdays were the best because we'd start the day with an early game of ice hockey. Yes we are Canadians, we all play! Even the company CEO Ian Wilkinson played, and R
3 likes
4K views
14 replies
First person camera in car hack
kRoLLiK replied to their own topic 1 day ago
Look at SHaR world from eyes of a car driver. It's like you're driving a car) This hack implements first person vision from eyes of character you're playing (or another driver) when driving a car using bumper camera for it. It also has settings: FOV – camera Field Of View hFOV – camera horizontal Fi
2 likes
882 views
8 replies
Configurable Billboard Fog Effect
Clifforus made this topic 3 weeks ago
This mod uses LuaP3DLib to add a fog effect to the game with billboard quads, and the effect is configurable in the mod settings. The billboard group is added to the player character model, similar to the sphere fog effect used in Storm Over Springfield. By using billboard quads, many more layers ar
2 likes
282 views
0 replies
The Jacket Character Pack
Borb made this topic 2 months ago
"Do you know what time it is?" THE JACKET CHARACTER PACK DOWNLOAD HERE FEATURES: Jacket - PAYDAY PLANNED ADDITIONS: Jacket - Richard Jacket - Rasmus Jacket - Tony Jacket - Brandon Jacket - Rick Jacket - Unmasked Jacket - Hospital Did you know it's been ten years to the day since the Jacket Character
2 likes
488 views
0 replies
It's the Cell-Shading effect, but stylized and cute 😻
nesiam replied to PikachuFlixVegas's topic 3 months ago
Do you like that 3D cartoon effect from games like 'The Simpsons Game' or 'Legend of Zelda: Breath of the Wild'? But the SHAR mods that use this effect only place the outline of some character and nothing else. No shadows, no glitter, nothing. And for that reason, it's not pretty to look at... 🙄 Unt
2 likes
3K views
3 replies
Funny Pink Car but more accurate
Gunkov made this topic 4 months ago
I present to you a recreated from scratch Homer's car, which more than completely replicates its appearance straight from the series! You can use it wherever and however you want, add it to your mods, but please indicate the authorship in the credits. Thanks! Link to download: https://drive.google.c
2 likes
685 views
0 replies
Crash Tag Team Racing Custom Character Test
ShadowLuigi37 replied to their own topic 5 months ago
Made with an experimental build of the Pure3D Editor that went under my radar for 4 years. (and definitely many other people's too) Source: https://docs.donutteam.com/docs/lucasp3deditor/versions/editor/all-versions experimental Pure3D Editor build (Mainly meant for Scarface, but works for Crash Tag
2 likes
753 views
5 replies
CTTR Modding Antics
GGBR replied to their own topic 5 months ago
HEY THERE! RACE FANS! Welcome to this exciting race post,where,by the title,you can already expect that i will be posting mods,discussing,and etc,about one of my childhood games,developed by Radical Entertainment,Crash Tag Team Racing,this may not the BEST place to discuss this game,but its the clos
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1K views
12 replies
Using the unused roof feature
mazzy made this topic 5 months ago
First I will start off by explaining what this feature is: Besides the transparent roof shader, this games allows for two entirely different geometry/meshes to be displayed depending on whether or not the roof is entirely visible or semi-transparent. The game supports an opaque roof shape along with
2 likes
733 views
0 replies
Fully Connected Map With More Traffic
HomerDrNickFan8326 replied to their own topic 5 months ago
This Is A Mod That Has Alot Of Traffic Roaming Around Springfield Credits To Colou To The Fully Connected Map : Download Link https://drive.google.com/file/d/1fRowXtk2Bz189grfDBOjVb-4cZWe9pI2/view?usp=sharing
2 likes
2K views
9 replies
Mod Showcase Guidelines
Josh / Proddy replied to Fluffy's topic 7 months ago
Hello everyone, We have made some changes to our guidelines for sharing mods on the Donut Team forum. These changes are designed to help mod creators provide more information about their mods and make it easier for community members to find and enjoy mods. We have also introduced a new requirement f
2 likes
2K views
2 replies