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Me as a Springfielder
Freelancer_T_O_T replied to their own topic 2 years ago
Basically, could my avatar up there be turned into a 3D player model in Simpsons HAR? Just wondering is all. I'll never have the time to actually do it, but it would be nice to know if it would actually be possible to create or not.
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Help I need the game models
D_a_l_t_o_n made this topic 3 years ago
I want to use the game models but when I want to remove them, it comes out as p3dxml, as I do to use it in blender
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how to make and extract the HUD Icon that I do.
FierceSnowing made this topic 4 years ago
Does anyone help me make a much better HUD Icon and extract it to the game?
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Who Is This?
Fluffy replied to Addy's topic 5 years ago
While searching through very old topics on the forum because I was bored, I found a few that referred to a somewhat hated member to whom I can't locate. His name, from what I understand is redacted. Who is he (she)? Why does everyone hate him? (I don't know much about him/her, but everytime I found
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Video quality questions
archieharrison made this topic 8 years ago
Just wanted to know if it is possible to change the draw distance as i see a lot of texture popping? Also will there be support for 4K?
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Help: how to put the shadows simpsons hit and run?
Gibstack replied to Alan Bur's topic 8 years ago
how do I put shadows to the characters , buildings, etc.
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Best way to record The Simpsons Hit And Run?
tobankeisha14 replied to HomerOfSteel's topic 2 years ago
Hello everyone I have a youtube channel where I do Simpsons Hit And Run videos. I want to record in very good quality like HD 1080p/60fps minimum but when I try with record with OBS Studio my game lag a lot and the record also. So anyone can help me please :)
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How do I make custom shaders?
[Deleted User] made this topic 5 years ago
I know this probably isn't the right place to ask, but I'm trying to make a spiderman model. I can't figure out how I can utilize char_swatches in blender, I'm using Blender 2.80 btw. Help?
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SHAR Lucas' Launcher No Mods/Hacks
Kenny Giles replied to SherlockSparrow's topic 7 months ago
Hi all. Brand new to this. Did all the things I thought I needed to do to get the launcher up and running, extracted the files and copied them over to the right folders but when I open the launcher I just get numerous error messages and I don't know how to fix it or what I did wrong. If someone coul
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Wall Collisions
LegendaryKaneki replied to their own topic 8 years ago
How do you find out where the wall collisions x y z are? (locations Of The Wall Collisions)
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Creating new/updated A.I car paths???
Fluffy replied to Surreal Bot's topic 8 years ago
Wow, I'm already stumped on how to use the new set of tools the new P3D Editor offers... But as of now, I'd like to know how to create a simple path for both traffic and A.I cars. And I also want to know how to make a "shortcut" path, where A.I drivers will take that specific path depending on what
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Hello everyone
[Deleted User] replied to their own topic 4 years ago
I was just informed that this game has a modding community so I made an account ASAP and here I am. Be aware that I am new to this community so I might not fit in right away might need a bit to settle in. I joined the discord as well and I'm stoked to relive nostalgia one mission at a time.
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How do I edit bonus mission text?
J_GaminGG replied to their own topic 3 years ago
I'm new to modding and I'm working on my first mod. How do I edit the name and description for a bonus mission? I can do it for every main mission (with the Custom Text hack), but can't seem to do it for bonus missions.
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Optionally Harder Levels in Hit and Run
AnonymousGuy2020 made this topic 5 years ago
In the disc version of Simpsons Hit and Run, you can make the levels much more difficult. You will need the Hover Bike and possibly cheats to unlock it. Afterwards you can take the following optional routes in the mission to make it just BARELY possible. Petty Theft Homer: Find the first two items a
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Some models
Kamfad made this topic 5 years ago
So, I found 3 models in (art/frontend/scrooby/resource/pure3d): star.p3d, A.p3d, and X.p3d. I already know "star" is unused, but what about the other two? I'm curious where they are used (if they are).
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