Forum Mod Bakery Docs
DAY 5 - The Trick or Treat Event
TheHugeSimpsonsFan replied to Fluffy's topic 9 years ago
Day 5 COMMUNITY, You're kicking ass and thank you for working with us during this event! PROGRESS ON CHALLENGES Let's do a quick run down of some challenges: I Pick Things Up and Put Them Down - 97 / 250 Challenge: Have the community add 250 new posts to the forum during the Trick or Treat Event. Re
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Recolourable Traffic Cars
Loren replied to TonyTime's topic 6 years ago
So I've modified the textures from blue to gray and made it half translucent but in the game the car was still spawning in gray. I even had " Recolourable=1" in CustomCarSupport.
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Pink Edition
Addy made this topic 2 years ago
Overrides all textures with a pink square, because... why not? Originally made as a joke and only available in the description of a YouTube video, but it may as well be available here too after all this time. Requires at least version 1.18 of the mod launcher. Is compatible with the Demo game releas
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Lucas Launcher for Linux!!!
MetalJesus replied to their own topic 5 years ago
I know that the majority of ye probably use windows, i was wondering is there a version of the launcher for linux (UBUNTU) i've seen a thread for one but its only for Arch and the launcher doesnt work in WINE.
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Skateboarding Animations
Surreal Bot made this topic 4 years ago
Characters act like they're riding a skateboard when they're driving. If you hadn't already guessed, the animations were made by me. DOWNLOAD HERE?! What isn't included The skateboard in the picture. It was going to be included, but the physics were broken as hell. I had no control over the vehicle
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A Clown's Life Demo | A Caramba Tech Project | Multiplayer Compatible!
[Deleted User] replied to [Deleted User]'s topic 7 years ago
IMPORTANT STUFF Due to some internal things, we have decided to re brand the team to better suit ourselves. A few staff changes have been made including the addition of Nightbane! Expect great things! - Thomas Donofri Changelog V1.1 - Changed music for entire mod - Fixed crashes when resetting m2 DO
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Donut Mod 4: The Animation Overhaul Update (4.0-L2PB7)
Loren replied to Donut Team's topic 5 years ago
Hey everyone, we're going live with an epic update for Donut Mod. What is this update? This update makes Donut Mod at least 42.069% more epic by completely overhauling all of Homer and Bart's idle animations. What does this mean exactly? Some of you probably already know but if you don't, drop into
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Car Engine sounds ripped from Need For Speed Carbon
[Deleted User] replied to their own topic 8 years ago
Hello Donut Team community, I am making YET ANOTHER resource thread. Please give credit to me and to EA Canada for these sounds. DOWNLOAD
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Fully Loaded Level 1
iKurt replied to Colou's topic 6 years ago
Have you ever wanted to drive around level 1, and know what's actually in the distance? Not have to deal with things popping in and out of existence? Well, this mod fixes all that, and loads the full map at once! Note: This does not affect distance-based loading, and as a result items like props wil
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StoneCutterSpoof
ALongPalmTree replied to Addy's topic 2 years ago
Plays the unused "stone_cutter_spoof" music track in the StoneCutters' Hidden Tunnel in Levels 1 and 4, instead of "vivaldi". This is an old mod I had lying around from ages ago that was once uploaded for someone on the Discord server. Polished it up a bit and decided to release. Requires at least v
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No Vanilla Street Race Props
Addy made this topic 2 years ago
Removes Street Race props (mission specific map elements) from all vanilla Street Races and Level 1 Mission 7. Requires at least version 1.25 of the mod launcher. Is compatible with the Demo game release. Is decompilable. History 1.0 (12th November 2022) Initial release. 2.0 (16th April 2023) Genera
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Mission Builder
xUnknown replied to V0RTEX L0RD's topic 6 years ago
Alright I admit the tools we have already are pretty cool but as I see it, Modding the game is pretty difficult I decompiled one of Thomas Donofri's mods and looked into the missions folder and lemme just say, it looked like gibberish like Bart had way to much of that mutated cola... so yeah I sugge
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Glitch Services
Addy replied to their own topic 6 years ago
Hello, my name is DeepFriedBurger. I'm the guy who usually asks questions on the forums that really should not be posed to other Donut Team users because they are impossible to answer... literally. I have come here to offer my services. As you probably don't know, I love to glitch games, and Hit & R
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Removing Houses and Buildings (MOD)
Yzma replied to PikachuFlixVegas's topic 3 years ago
Hello people, this time, I want to bring you my second mod, on which it eliminates all the houses and buildings of all levels, yes, there may be some texture missing somewhere on a level, but there are many reasons, or because the textures were grouped with the houses or buildings, or because I dele
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Project Donut / Donut Mod 1 - Pre-reboot mission billboards
Dean replied to their own topic 4 years ago
Greetings, I know I've been absent for quite a long time, almost a year, but now I found an abandoned project of mine I thought was release-worthy. Well, prior to the 2018 relaunch of Project Donut, there were some differences that were scrapped from the new version. One of these was the presence of
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