Forum Mod Bakery Docs
Mod Bakery Read-Only Alpha: Feedback & Suggestions [Alpha Update 2 Live]
Loren replied to Donut Team's topic 2 years ago
Hey everyone, we're very excited to announce that the long-awaited Mod Bakery is now available in an early, read-only alpha state. You can check it our right now at https://modbakery.com! What does this mean? By "Read-Only Alpha", we mean this is an early version of Mod Bakery's user interface that
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Wasteland Mod (Release 5) ༼ つ ಥ_ಥ ༽つ
[Deleted User] replied to AGuyNamedSteve's topic 8 years ago
Hello everyone! This has been an off and on project that i have been working very hard on for the past 6 months. The wasteland mod puts you in the shoes of homer trying to figure out what happened when the power plant leaked nuclear waste into the environment, mass power outrages led to nuclear wast
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Initial D - AE86 Vehicle Mod
0mega replied to Redberd36's topic 4 years ago
Hehe, so you all thought I was dead now didn't ya. After being absent for some time (like 3 - 4 years), I decided to come back to tie up a few loose ends, one being to actually release a "mod" in any capacity. So while this car mod isn't anything super special, it's one foot in the door of modding.
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Ford Aerostar Car Mod
jcilley97 made this topic 8 years ago
First of i would like to thank the Donut Team user TheButterApple for making the awesome tutorial! I am also giving him credit for letting me use his source code, along with everyone else! Anyways, here is what the mod looks like: here is the link to the mod: https://mega.nz/#!hcYlUaiR!9UbhG-2PU3xoO
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Mod Idea (Undercover Bart) - Need YOUR story ideas
JKMan98 replied to their own topic 5 years ago
Hello community, I think I'm gonna work on a Bart mod that's called 'Undercover Bart'. It will only have one level throughout the mod and it will also take place around Squidport in the evening just like from Level 6 of the original SHAR. This mod (Undercover Bart) will take place after the events o
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BITSS - Batch Image To Shader Script
Weasel on a Stick replied to their own topic 5 years ago
I developed this tool mainly for my project in which I create a map from ripped textures and there's a lot of them. Copypasting chunks in p3d editor seems tedious when that shader count gets over five, ten, twenty, ... items. I was very eager to start taking advantage of .p3dxml file format to simpl
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The Simpsons Hit & Run - Polish Translation
Poliak replied to ikskoks's topic 8 months ago
You can watch trailer here: https://www.youtube.com/watch?v=9OjMKDT9sRQ And download translation here: https://ikskoks.pl/the-simpsons-hit-run-spolszczenie/
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Lucas' Pure3D Editor 4.3 is now available
Loren replied to Donut Team's topic 5 years ago
Hey everybody, we have a new update for the Pure3D Editor to share with you all today. Lucas' Pure3D Editor 4.3 Highlights Added the Export All Static Entity Models XML tool to the Tools menu. Added the Flip Fence Normal and Update Fence Normal tools to the right click menu on Fence and Fence 2 chun
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Creating Missions: Destroy Mission
chime16622 replied to [Deleted User]'s topic 5 years ago
Hello there, my name is Gordon, and welcome to another lame tutorial from me! In this tutorial, we will be making a destroy mission Let's begin! The Basics First, you're gonna make a basic mission script, just simply follow the legomariofanatic's tutorial Files wanted (X - mission number, Y - level
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ASDA Supermarket - Burns Casino
Addy replied to jdoggingo's topic 6 years ago
This mod replaces The Burns Casino in L3 With an ASDA Superstore. Its a good mod TBH Download it Here! Asda Stores Ltd. trading as Asda, is a British supermarket retailer, headquartered in Leeds, West Yorkshire. The company was founded in 1965 when the supermarket owning Asquith family merged with t
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Level 1 Retexture V1.2 - Abandoned!
Trainman84 replied to archieharrison's topic 8 years ago
So I have been trying to retexture all of level ones textures, when I started this I didn't realise how hard it would actually be. But I thought I would share everything I have done so far with you, now be warned I am no amazing graphics artist but someone who doesn't want to play the game with date
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Donut Team Mod Store - Questions
Dean replied to Fluffy's topic 7 years ago
Creators and players, We will be hosting a video detailing our plans for the Mod Store sometime in February. We would like to get your feedback, questions and concerns under wraps with this video, making the community understand the technical work that is being put in for this to be accomplished as
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Donut Team Status Update: Ask Us Anything #2
iwalkergamerhd replied to Fluffy's topic 4 years ago
We're hosting an Ask Us Anything in the February 2021 Status Update. Questions can pertain to any topic from our releases, mods, our thoughts on a community release, the website, what that smell is-- anything! Questions must be submitted on this thread and before February 1st, 2021. We will answer a
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Megas XLR's... erm... Megas Robot
LucasRM7 replied to Surreal Bot's topic 6 years ago
If you haven't seen the YouTube video about it, this whole thing speaks for itself. And yes, those other giant robots/Milbots are included too despite being totally irrelevant to the show. The Megas model has over 30,000 polygons. Play at your own risk. So far, my game never crashed, and the frame r
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Level 7 restoration
[Deleted User] replied to Mochapoke's topic 3 years ago
What is this mod? This mod is an updated version of kenny giles rich side restoration but replacing the l4 region files with the l7 region files. This is meant as a base for other mods and as such the only difference is the map, all missions etc have been kept the same. Anything in the rich side is
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