[April Fools] VR mod - H&R in virtual reality!
pointlesscircle replied to tay's topic 4 years ago
April fools :) Hi, this was an April fools (sort of). Unfortunately, does not add VR into the game itself. If you came from the video then, what you saw is genuine VR which I recorded myself, but it was created in unity and not part of The Simpsons Hit & Run. I might continue to create this in Unity
6 likes
3K views
2 replies
Test Maps
Radical left three test maps in the vanilla game, never to be finished, used, or seen... until now. This mod makes them replace Levels 1, 2 and 3 respectively, with additional Phone Booths and Wrenches that weren't there previously. You can drive any of the vanilla Level default vehicles or the redb
3 likes
3K views
1 replies
Skateboarding Animations
Surreal Bot made this topic 4 years ago
Characters act like they're riding a skateboard when they're driving. If you hadn't already guessed, the animations were made by me. DOWNLOAD HERE?! What isn't included The skateboard in the picture. It was going to be included, but the physics were broken as hell. I had no control over the vehicle
8 likes
3K views
0 replies
Springfield Elementary and Community Centre - Dynamic Signs
This mod corrects an oversight in the PC release of SHAR that causes the Sign outside of Springfield Elementary & both of the Signs for the Springfield Community Centre to display only one of the textures that are available for each sign. Now like other signs, these signs should now randomly change
3 likes
3K views
1 replies
Max's Simpsons Hit and Run Map Builder, sponsored by Google(tm)!
[Deleted User] replied to [Deleted User]'s topic 5 years ago
Ahoy-hoy community! Today marks the release of my years-in-the-making, state of the art Map Builder for The Simpsons Hit and Run! This tool imports image data from Google Maps(tm) and uses satellite interfetterence to turn the area selected into a map that can be used in SHAR! To use, simply open Sn
7 likes
3K views
5 replies
How to add custom sounds?
EBIm83 replied to Zumbee4life's topic 8 years ago
Hi. I've been trying to add custom sounds for Krusty because I wanted to add him as a driver. I have the sound files I want him to use but I don't know what to do with them. I already set them all to 24000hz. I am not sure how to add sounds into mods. Any help would be appreciated and thanks in adva
0 likes
3K views
25 replies
Moe's and Snake's cars beta wheels
filipradovic627 replied to their own topic 1 year ago
Hello, I am new here, and I am trying to recreate beta car wheels on the phonebooth, like Lisa's malibu stacy *which on I have already changed the new wheel texture to old wheel texture*. But I need help on Moe's and Snake's car. For Moes sedan there are no textures of the wheels on the game files,
0 likes
3K views
21 replies
A Clown's Life Demo | A Caramba Tech Project | Multiplayer Compatible!
[Deleted User] replied to [Deleted User]'s topic 7 years ago
IMPORTANT STUFF Due to some internal things, we have decided to re brand the team to better suit ourselves. A few staff changes have been made including the addition of Nightbane! Expect great things! - Thomas Donofri Changelog V1.1 - Changed music for entire mod - Fixed crashes when resetting m2 DO
1 like
3K views
5 replies
Demo Build Help
mason12310 replied to Addy's topic 5 years ago
Oh no, it's this all over again... I recently installed the Demo build of The Simpsons: Hit & Run (PC), and when viewing the available files, I double-clicked Launch.exe. I was asked if I would like to allow the program to make changes to my Desktop. I selected "Yes". I was then brought to a menu wi
0 likes
3K views
33 replies
DAY 5 - The Trick or Treat Event
TheHugeSimpsonsFan replied to Fluffy's topic 9 years ago
Day 5 COMMUNITY, You're kicking ass and thank you for working with us during this event! PROGRESS ON CHALLENGES Let's do a quick run down of some challenges: I Pick Things Up and Put Them Down - 97 / 250 Challenge: Have the community add 250 new posts to the forum during the Trick or Treat Event. Re
0 likes
3K views
1 replies
Recolourable Traffic Cars
So I've modified the textures from blue to gray and made it half translucent but in the game the car was still spawning in gray. I even had " Recolourable=1" in CustomCarSupport.
1 like
3K views
2 replies
Mitsubishi Eclipse GSX 1999
So as part of TOS we've been porting various vehicles, this is one to be included and since i feel so nice right now i think it's safe to say that i'll let you guys have a taste of this car. It also has randomizing colours including: -Green -Cyan -Dark Blue -Orange -White -Grey -Purple This car can
1 like
3K views
6 replies
Donut Team Maintenance - 4 November 2018
All Donut Team services will be unavailable on Sunday, November 4th, 2018. We will be undergoing scheduled maintenance to make your favourite community even better. All users will be logged out on Sunday, November 4th, 2018 at 12:00 AM UTC-4 (EST) and downtime will follow shortly afterwards. During
1 like
3K views
1 replies
Mission Builder
xUnknown replied to V0RTEX L0RD's topic 6 years ago
Alright I admit the tools we have already are pretty cool but as I see it, Modding the game is pretty difficult I decompiled one of Thomas Donofri's mods and looked into the missions folder and lemme just say, it looked like gibberish like Bart had way to much of that mutated cola... so yeah I sugge
1 like
3K views
18 replies
Removing Houses and Buildings (MOD)
Yzma replied to PikachuFlixVegas's topic 3 years ago
Hello people, this time, I want to bring you my second mod, on which it eliminates all the houses and buildings of all levels, yes, there may be some texture missing somewhere on a level, but there are many reasons, or because the textures were grouped with the houses or buildings, or because I dele
7 likes
3K views
5 replies