Car Rewards
well , i want to question about this... is posible to put a Car reward after beating an specific Mission? Ex: I want that the Electaurus unlocks in Mission 5, Level 2 , or is only for Bonus Missions? other thing , what does GamblingOdds mean in Car Handling? what does to the Car?
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Cinematic camera - how to?
In the donut mod trailers, as well as The Odyssey of Springfield (and I think some challenge mod?) trailer, there is a lot of cinematic camera work. How do you go about doing that? Is it a mod or something else?
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Developing?
I have been wanting to do this for a while. I can do modeling and texturing and I would like to offer to help you guys. I can make models that can be used for many things. For example to make different pickups in missions available. Also when you get collision stuff figured out I can do that as wel
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Donut Mod 3.1.5 Released (new Level 3 Bonus Car and a L1M3 fix)
We have yet another patch for Donut Mod. Some notable things include a new bonus car for Level 3 and a fix for one (and possibly all) of the issues with L1M3. As usual, you can download it at SHAR Mods. The full changelog is also available there. SHAR Mods
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How do you change traffic vehicles?
I was wondering, how to change AI traffic vehicles. I know the limit is 5 vehicles. But how do you manually change the 5 traffic vehicles? I don't know what files you have to modify so I need help. And no, I haven't modified the traffic yet because I don't know where the traffic files are. Thanks. -
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How to convert (insert video format here) to RMV?
Surreal Bot replied to their own topic 9 years ago
In the Donut Mod LMLM file, there are custom RMV files. So... how do I convert video files to RMV format? I doubt RAD Video Tools has anything to do with this besides testing the video, right?
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Donut Mod 3.1.4 Mission Crash
Trainman84 replied to julianstainback's topic 9 years ago
Hello, Your mod is very nice. But every time I try to play a mission it ceases after all dialogue is complete. Is there any way to fix it
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Creating/Using P3D files in missions
julianstainback made this topic 9 years ago
Hi, I am creating a new mod that will totally reinvent the storyline of level 1. I am creating my missions using the .lua format. how do i use p3d files in missions? Do I have to create any p3d files? How do I create locators for missions?
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Remove "CARD_QUOTE#_##" and the character icons when viewing a card?
Surreal Bot replied to their own topic 9 years ago
These parts of the "view card" screen are going to get annoying when trying to read something completely irrelevant to what the scrolling text is talking about, so is there any way to get rid of the character icons and the scrolling text when viewing a collector card? I edited out a bunch of things
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Destroy and Collect Mission Tutorial
julianstainback replied to their own topic 9 years ago
I want to create a mission that involves me destroying a car and collecting something from it. How does that work
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Undercover Employee M3 crash
Loren replied to julianstainback's topic 9 years ago
I have donut mod 3.1.4 the seaside update. Every time the dialogue is complete, the mission crashes. Is there a solution
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SR3 crashing
Derpygeta replied to their own topic 9 years ago
http://pastebin.com/qageziHi (Sr3 file modded) http://pastebin.com/3tj8RWzD (Sr3 file loading) as much i've tried , it doens't work and crashes just after finishing the conversation with Ralph want to just know Scripting Problem, only if you Need i send the P3D File
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to developers
KadeEclipse replied to their own topic 9 years ago
hi do you know of a ford anglia like the flying car from harry potter will if you do i was wondering if you could make one for the simpsons like what you did with the cannis bodis if you do make i really would like doors to work if you to make this then thanks if not then thanks for listening anyway
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I noticed something Weird
The Curator's car has no driver? Alien car?
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Lucas P3D Editor
I need some help. When I change the texture of the vehicle( for example garbage truck) and try to save it, a message says that an unhandled conception has occured, If I click yes, It will ignore it.
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