Forum Mod Bakery Docs
Waluigi Pinball - Custom Map
[Deleted User] replied to Colou's topic 4 years ago
A fan favourite Mario Kart course - now in The Simpsons: Hit & Run! Features Fully custom map featuring working roads and pinballs 2 different missions - a time trial, and a race against Waluigi Multiplayer support. Play as both Wario & Waluigi, drive the B-Dasher, or even a pinball! Known Bugs Comp
16 likes
4K views
10 replies
Top 5 Reasons Why You Don't See Anyone in SHAR Multiplayer
Scratchy replied to Surreal Bot's topic 4 years ago
Most users who join the Discord will just ask for people to play SHARMP with them. Either that or they'll ask why they don't see anyone. They may not even see the list of players playing SHARMP right now. In order to reduce the amount of people asking others to play with them or why they can't find
16 likes
2K views
3 replies
Thank You: 10,000 Community Members
[Deleted User] replied to Donut Team's topic 4 years ago
Hey everyone, We're here today to talk about a big milestone for us and the community: 10,000 confirmed users. Back when we started our website in 2013, we were just a couple guys who decided to dig around in the files of an old game to see what we could slap together. We never would've imagined get
16 likes
2K views
10 replies
Futurama: Hit & Run - Demo - Trailer 2
Jay_mate replied to Slurm Team's topic 4 weeks ago
Futurama: Hit & Run the demo is set to release Late August - Early September! Not long now!
15 likes
3K views
19 replies
More Springfield Landmarks
JTN replied to their own topic 8 months ago
This mod will replace some of the generic buildings of all 3 main areas of the base levels by other buildings from the show that didn't make onto Hit & run. One of the main attractions of The Simpsons Hit & run is being able to explore the home of our favourite yellow family, althought the game has
15 likes
2K views
21 replies
The Simpsons Hit & Run: Frank Grimes Mode
Lxcas2104 replied to Hadley Steel's topic 1 year ago
Context Hi, Nathan here. I'm showing off my first mod, called The Simpsons Hit & Run: Frank Grimes Mode. Why is it called Frank Grimes Mode? Well, consider the original game "Homer Simpson Mode", with Frank Grimes Mode being considerably more difficult and not particularly rewarding, much like the l
15 likes
10K views
47 replies
Desert Bus Mod (1.1)
Gabriel replied to Weasel on a Stick's topic 1 year ago
Immerse yourself in this authentic 8 hour long Springfeild -> Las Vegas bus drive simulation! (and try not to lose your sanity!) Includes hard mode for experienced and dedicated button-holders! (normal version just has a stopwatch) Bus itself has walkable interior for sharmp passengers while singlep
15 likes
4K views
7 replies
Randomiser
mazexz replied to EnAppelsin's topic 2 years ago
A silly mod to mix up your SHAR experience by randomising vehicles, characters, music and a bunch of stuff. Can add a bit of variety to the game for people who play it a lot (speedrunners, for example) or who like dumb things. Incredibly customisable to randomise the game your way(tm) and infamous f
15 likes
12K views
25 replies
An Unusual Christmas - Holidays 2020 Submission
mazexz replied to their own topic 2 years ago
Happy holidays and let's get straight to it! This Christmas, a bad boy has decided to ruin the holidays and get rid of other children's presents, but little does he know what has to happen. Enter Bart's character and make your way through the obstacles this Christmas has prepared for the little madm
15 likes
4K views
8 replies
Futurama: Hit & Run - Demo - Trailer 1
antrast replied to Slurm Team's topic 2 years ago
Good News everyone! Further information to be revealed shortly!
15 likes
2K views
8 replies
Green Ham 0.0.6 public alpha demo
Weasel on a Stick replied to their own topic 2 years ago
If this doesn't convince them that lua in SHAR is powerful, I don't know what will. I'm happy to announce that I'm releasing a very early demo of my upcoming Bad-Piggies-inspired mod. Main gimmick of the mod will be the ability for the player to create their own custom cars using a simple external e
15 likes
2K views
7 replies
Blender 2.8X/2.79: Pure3DXML animation converter (Custom Animations!)
Zcor3x replied to Weasel on a Stick's topic 2 years ago
Animation can explain whatever the mind of man can conceive. This facility blender add-on makes it the most versatile and explicit means of communication yet devised for quick mass appreciation. Walt Disney Weasel On A Stick Thanks to the p3dxml feature I was able to develop yet another nifty add-on
15 likes
6K views
10 replies
Jack's Lore Friendly Car Pack (Final)
Kenny Giles replied to Mazda's topic 2 years ago
Let the pictures do the talking. http://imgur.com/gallery/WauFu http://imgur.com/gallery/os0ad A pack of cars that fit well in the game. DO NOT USE ANY OF THESE CARS IN MODS WITHOUT MY PERMISSION Ask me and I probably will say yes, if you use any without permission you will never get permission. Cre
15 likes
8K views
22 replies
a whoooollle bunch of custom icons (taking sugestions!)
wimpy replied to their own topic 3 years ago
well that was fun, here's all the modable simpsons characters i can think of, tell me if i missed any...
15 likes
3K views
36 replies
Proof of Concept 'Subtitles' Mod
Kenny Giles replied to their own topic 3 years ago
If you've ever created even a single mission when modding Hit & Run, you'll know that finding and stitching together audio in order to create a cohesive story is a real freaking pain in the asphalt. While there are some workarounds such as 'timer' stages coupled together with some SetStageMessageInd
15 likes
3K views
4 replies