Forum Mod Bakery Docs
Lucas' Simpsons Hit & Run Mod Launcher 1.22 and Demonstration Mod 4 are now available
Ferruccio&Enzolive replied to Donut Team's topic 6 years ago
Hey everybody, we're back again with a major Mod Launcher update as well as a new version of SHAR MP and Demonstration Mod 4. Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.22 Highlights New Launcher Features Duplicating and exporting/importing configurations. Jump Lists on Windows 7 or newe
4 likes
5K views
10 replies
Hit & Run - Cel-Shading through Sweetfx
BrandNewman replied to Milpool's topic 6 years ago
Since last night I've been trying to get The Simpsons Hit and Run to run in Directx9 as opposed to its native Directx8. Mainly because I want to add Sweetfx shaders to it, since this game is just begging to be cel-shaded, and I'm close to actually making that happen. I've ran into a few major hitche
0 likes
5K views
7 replies
More Springfield Landmarks
Xya replied to JTN's topic 1 month ago
DEMO release : https://drive.google.com/file/d/1QBAhvnjdcgdqlu5UdQo5c2QKNgZIMAlB/view This mod will replace some of the generic buildings of all 3 main areas of the base levels by other buildings from the show that didn't make onto Hit & run. One of the main attractions of The Simpsons Hit & run is
16 likes
5K views
44 replies
The Simpsons Hit & Run: Calamity (v1.03 Patch Release) (Previously HolyFuck)
MemeLeon replied to Ruby at TeamGay Games's topic 4 years ago
Hey everyone, I'm Rubaline, Director at TeamGay Games. This is a little something we've been working on for around 3 months. We hope you enjoy it. The textures, descriptions, and mission titles are destroyed beyond recognition. Included is a complete Level 1, and partially completed Levels 2 and 3.
13 likes
5K views
10 replies
Can't map Xbox One controller
Loren replied to ElBarto's topic 9 years ago
Hi all, It's amazing to see a community like this for such an old game. I just installed the game today and had problems mapping the controls with my xbox one controller. Whenever I use the xbox controller, I have to unplug the cord from it, press ESC to access the menu, then plug it back in when ma
0 likes
5K views
8 replies
Tales of Springfield: Original Concept Document (Cancelled Mod)
Boompson replied to Fluffy's topic 4 years ago
Hey there everyone, we're here today to publish something of significance from our archives. The document showcased here is the original concept for a sequel to Project Donut (which you all now know as Donut Mod). This mod would explore 7 unique side stories after the events of Project Donut and was
4 likes
5K views
4 replies
Desert Bus Mod (1.1)
Gabriel replied to Weasel on a Stick's topic 2 years ago
Immerse yourself in this authentic 8 hour long Springfeild -> Las Vegas bus drive simulation! (and try not to lose your sanity!) Includes hard mode for experienced and dedicated button-holders! (normal version just has a stopwatch) Bus itself has walkable interior for sharmp passengers while singlep
15 likes
5K views
7 replies
[The Simpsons: Hit & Run] Music/Cutscenes not working on Hit and Run? Help?
Loren replied to Um_To_Om's topic 8 years ago
How do i get the music and or cutscenes to play on Simpsons Hit and Run. I'm using Lucas Mod Launcher for the resolution fixes. But how do i deal with this sound issue?
1 like
5K views
6 replies
Blender 2.8+ Weasel's Collision Editor
Weasel on a Stick replied to their own topic 3 years ago
Aka "That collision blender add-on thingy Weasel made". Import/Edit/Export all types of collisions with blender My very first add-on went under its third rewrite and had to be rebranded. Old version - SPG was very narrow and limited - only cuboids and only StaticPhys chunks. This version, however, s
13 likes
5K views
11 replies
controller pause button simpsons.ini
Loren replied to sonicwolfsdutch's topic 9 years ago
hello donutteam forum, may i ask i use a controller on The Simpsons Hit & Run and im always bussy and i want to press the pause button on the controller but of course that doesn't work i have to press Esc on the keyboard struggle is real here may i ask what or where can i put that if i press pause o
0 likes
5K views
3 replies
Hellfish Mode Reborn
Addy replied to their own topic 4 years ago
Makes Story/Bonus Missions, Time Trial Street Races and Hit & Runs very difficult. Do you... ... like tight timers? ... think SHAR is already a little too easy? ... enjoy frustration? ... know SHAR's mission structure inside out? ... have copious amounts free time? If so, then this may be the mod fo
9 likes
5K views
6 replies
Back to the Future: The Game pack
MetalJesus replied to Olivercomet's topic 6 years ago
I have converted a number of characters from BTTF: The Game into Hit & Run characters. Marty - 1931 Doc - 1931 Doc - Tesla Doc - Young
0 likes
5K views
22 replies
Really Good Mod
Blaz1ng replied to Colou's topic 5 years ago
April Fools, what's that? I'm just a quality mod creator releasing a quality mod. ... Oh, who am I kidding? I'm not a quality mod creator! But I do have a quality mod to share with you's all! In fact, it's so quality, I don't even need to provide screenshots. Want to play this masterpiece? Well, her
5 likes
5K views
4 replies
How to port a car to The Simpsons Hit & Run
BenDankBadass replied to [Deleted User]'s topic 4 years ago
First we are going to need a few prequistes. Blender Lucas's Mod Launcher (duh) Lucas's Pure3D Editor Lucas's Car Renamer Lucas's RCF Explorer The car model you intend to port Firstly after you aquired your 3d model in OBJ format, we can import it into blender. Now (depending upon what you want) you
4 likes
5K views
7 replies
Ty The Tasmanian Tiger Pack v1.2
Surreal Bot replied to their own topic 4 years ago
G'day, mates. Ty from the Ty The Tasmanian Tiger series is now a playable character! He brought Shazza and Sly along with him. Two vehicles from Ty The Tasmanian Tiger 2: Bush Rescue can also be driven in this mod: The Fourbie and... The Go-Kart (both Player and CPU variants) Ty, Shazza and Sly repl
6 likes
5K views
5 replies