How to port a car to The Simpsons Hit & Run
BenDankBadass replied to [Deleted User]'s topic 5 years ago
First we are going to need a few prequistes. Blender Lucas's Mod Launcher (duh) Lucas's Pure3D Editor Lucas's Car Renamer Lucas's RCF Explorer The car model you intend to port Firstly after you aquired your 3d model in OBJ format, we can import it into blender. Now (depending upon what you want) you
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The Simpsons Hit & Run - Los Springeles [CANCELLED FOR INFINITE'TH TIME]
Yzma replied to their own topic 4 years ago
Hello, everyone! After settling things about drama and all, I'm back to the DT Community, however, for limited time (personal reasons). You may remember my mod "Special Vehicle Missions" which was announced ages ago, well, as a single mod, it's cancelled. I've got a new, way better and way bigger pr
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Older Cheap PC Runs Simpsons Hit & Run Better Then My New Gaming Laptop?!
sonicwolfsdutch replied to TheTitaniumFox's topic 6 years ago
Hello! I've been getting this weird issue frame rate issue with my new gaming laptop and I'm trying to figure out on whats going on. Every time I go to a different tab and back to the game it will lag like crazy freeze for a good second and everything will come back or sometimes it will just lag for
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The SImpsons Hit & Run Vita Port - Moddable?
Jebano Projects replied to DeadSonRisingxD's topic 1 year ago
He all, If you hadn't heard The Simpsons Hit & Run is the latest and arguably most exciting port to the PS Vita! Still a Beta version ironing out bugs etc, but mostly runs fine! Would there be a way in the future to integrate mods like on the PC version into a compiled build? I'll link a video below
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Scheduled Maintenance Information & Forum Patch Notes: Version 23.1
Fluffy made this topic 2 years ago
Scheduled Maintenance Today, we performed maintenance to enhance the security and development flow of the Donut Team web services. From 3:30pm to approximately 7:30pm EST, Loren and I worked to migrate our database and forum site to new servers. The database was updated to the latest version, the fo
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Level 7 Restoration Restored
What is this mod? This is an even more updated version of kenny giles " rich side restoration" mod, a lot more model work done by both myself and The Butter apple, including custom cars, characters and a very destroyed rich side. Features A completely destroyed rich side with custom modelling and co
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Hit & Run - Cel-Shading through Sweetfx
BrandNewman replied to Milpool's topic 7 years ago
Since last night I've been trying to get The Simpsons Hit and Run to run in Directx9 as opposed to its native Directx8. Mainly because I want to add Sweetfx shaders to it, since this game is just begging to be cel-shaded, and I'm close to actually making that happen. I've ran into a few major hitche
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Snake's Day Off Demo Version 1.2.2
xUnknown replied to [Deleted User]'s topic 7 years ago
Hello community! I've been working hard on a mod known as Snake's Day Off, and I have a demo version of it to share with you today!. The Plot Set after the events of The Simpsons Hit and Run, Snake manages to crawl from the wreckage of the UFO, only to be arrested by Chief Wiggum for UFO vandalism.
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Hit and Run Split Screen
Mariofan99 replied to MetalJesus's topic 6 years ago
Hi just wondering does anyone know if there a split screen mod for simpsons hit and run? And every time i try to play SHAR MP it says cannot connect to donut team is this because I live outside the usa? :)
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LOU'S HOUR MOD. UPDATED
INVESTIGATE CASE OF DISAPPEARANCE OF SOME CHILDREN OF DOWN TOWN. THE MOD IN DESENVELOPMENT, DEMO IS AVAILABLE. FEATURES: PLAY AS LOU NEW MISSIONS Collector Cards 3 CHALLENGES PLAY AS MARGE IN MISSION 2 NEW TEXTURE CARS Special Thanks Nightbane: allowed me to use ice cream of Annoy Squidward MorganVa
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Mario Head (Mario Teaches Typing)
Surreal Bot made this topic 5 years ago
Hoho, hello! It's a me- an evil koopa wizard! I don't need a reason to- die! And I'm-a want to thank you for choosing- Wizenheimer- Hit & Run! It's 2008 all over again. I remade Mario's floating head from Mario Teaches Typing. He'll even say his low quality lines that you all loved to mess around wi
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controller pause button simpsons.ini
Loren replied to sonicwolfsdutch's topic 10 years ago
hello donutteam forum, may i ask i use a controller on The Simpsons Hit & Run and im always bussy and i want to press the pause button on the controller but of course that doesn't work i have to press Esc on the keyboard struggle is real here may i ask what or where can i put that if i press pause o
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the game is not running: "Please Insert The Simpsons Hit and Run CD 1"
Fluffy replied to Kenny McCormick 2019's topic 5 years ago
I have installed the game, and crack the exe file, and I run the game and it said "Please Insert The Simpsons Hit and Run CD 1" Can someone help to fix it?
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Proof of Concept 'Subtitles' Mod
Kenny Giles replied to their own topic 5 years ago
If you've ever created even a single mission when modding Hit & Run, you'll know that finding and stitching together audio in order to create a cohesive story is a real freaking pain in the asphalt. While there are some workarounds such as 'timer' stages coupled together with some SetStageMessageInd
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Now that custom maps are possible, what is one game's map that you want in Hit & Run?
[Deleted User] replied to Fluffy's topic 10 years ago
Today we released Diddy Kong Racing's, Jungle Falls map as a SHAR mod. I'm curious what map you'd like to see in Hit & Run?! Screenshots Links Holiday event page Download
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