Forum Mod Bakery Docs
Hit & Run Development challenges
DouglasColvin replied to Noviwan's topic 8 years ago
I received this question: How was the development of Hit & Run challenging, as the credits states, "Thanks for the support from our friends and family during the challenging process of making this game." Some challenges came from doing things (for our team) for the first time: - First 'open world' g
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Where is the best place to get a no-CD crack?
deebleh replied to their own topic 4 years ago
I borrowed a company CD drive to install the game and was disappointed to discover the game requires a disc to play; I don't own a CD drive and desperately want to play the mods. Please help anyone if you can!
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Beta Features Mod (Poll Closed)
Dean replied to their own topic 5 years ago
Beta Features Mod's aim is to add some unused/beta-related content back to the game. The two main sources for the beta content are the leaked PS2 prototype and the PC version's game files, which are full of beta contents, too. Differently from Gordon CMB's Restoration mod which is based on deleted p
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Ultimate Cars Pack
BigGoofyCat replied to their own topic 3 years ago
Ever wanted to use the Multi-Meme cars with other mods? How about tossing a bike into the air with a bonking Police car? You've come to the right place! This car pack includes: All cars from Multi-Meme Moped & Cheems' Patrol Car from Duffhause This mod has native 3D phone booth previews and is fully
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Understanding what maps are (helpful for custom maps)
Merdaculo replied to mazzy's topic 2 years ago
Introduction Before you advance, this guide will not show you how to fully make a custom map. This guide will give you an insight of the concept of a map to the game and present you a bunch of tools/resources you could benefit from. What are the maps? You might think "Yeah, I know what maps are, the
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[Gamecube] Spanish Translation Mod
Jebano Projects replied to their own topic 3 months ago
Spanish translation for The Simpsons Hit & Run on the GameCube, which was the only european port of the game that did not included the spanish dub The mod features: All dialogs in spanish All gags in spanish Text in spanish Cutscenes in spanish Loading newspapers in spanish Now you can enjoy this ga
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Can someone make a noclip or free camera mod for Hit and Run?
Addy replied to Ianizer's topic 5 years ago
I REALLY want to have a free camera to look around at everything. If anyone knows how to noclip or get a free camera, please tell me.
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Mod | Comic Life Beta 1.3.1 | Radioactive Man Update Coming Soon
[Deleted User] replied to their own topic 7 years ago
DEVELOPMENT INFORMATION I have been away from this mod for sometime, but it is now my primary mod in development. Expect lots of changes soon... UPDATE TRAILER Trailer by StevenReviews BACKSTORY In the aftermath of the original alien attack on Springfield. The Comic Book Guy looks to rebuild his com
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Invisible SHAR
Tem replied to Josh / Proddy's topic 4 years ago
Me again with another dumb mod. This time making as much of the game invisible as possible. Has partial support for other mods with an experimental Lua Mod Sandbox. Settings: Pre Load Data - Only use if experiencing lag in game. This pre-caches all of the modified P3D files to memory instead of doin
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Full Textbibles in CustomText Format
Eriс replied to Loren's topic 6 years ago
UPDATE This post is kind of pointless now since these can be extracted directly from the games text Bible using Pure3D Editor 4. This is what I originally did when I made this post before the release of that program. You can find the text Bible P3D file at this location in the games folder: art\fron
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The Simpsons Hit & Run - Mod Jam #2 - Tropical Getaway [ANNOUNCED RESULTS]
mazzy replied to Yzma's topic 3 years ago
Hello, fellow modders! Here's the moment, you've all been waiting for. Mod Jam 2021 #2 is officially announced!. There will be no registration on this one, as this is free entry competition (and mostly everyone signed on via discord, so yeah). Since the summer is over, autumn blues are manifesting,
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Solid SHAR
Josh / Proddy made this topic 4 years ago
From one joke suggestion: Comes the result of days of work. This mod dynamically makes all non-solid items solid except for some weird exceptions because Radical. Settings: There are settings for the following: Pre Load Data - This will load every file the game has on load, and cache those it would
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Donut Mod 3.1.5 - Access Unused Level 4
Salvaged213 replied to Colou's topic 6 years ago
Alright, here's a little mod that I made earlier today. If enabled at the same time as Donut Mod 3, this allows the player to access the unused L4, normally locked off to the player. You will need to enable Unlock All Missions, because L3 forces the credits to appear at the end. This mod is only com
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Unable to open the Lucas' Simpsons Hit & Run Mod Launcher, and Lucas .p3d editor
Fluffy replied to BizMarkie111's topic 7 years ago
Hello, I'm unable to open the Lucas' Simpsons Hit & Run Mod Launcher, and Lucas .p3d editor. For the mod launcher, I click it, and open it but almost immediately after opening the program, it says that it has encountered a problem, therefore, needs to close. The error signature contains the followin
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Bart's Halloween Caper
Addy replied to their own topic 1 year ago
It's October 31st in Springfield, and Bart is ready to take the town by storm! Then some bizarre things happen... Play as Bart and watch the night's events unfold! Features 7 Story Missions (+ tutorial) to play. 7 Cursed Wrenches and 3 Gags to find. Other small secrets... Credits maz (Halloween Full
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