Forum Mod Bakery Docs
Lucas' Pure3D Editor Model XML Format Blender Add-on but I tweaked it to work with blender 2.9+ (now also supports 3.2.2+)
Clifforus replied to Weasel on a Stick's topic 11 months ago
I made some tweaks to Lucas' XML blender add-on so it would work properly on newer versions of blender. I didn't post about it on forums waiting for the tool to be officially updated. But now it's been more than 2 weeks so I decided to upload tweaked add-on here. >>> Download Add-on <<<
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Can someone make a noclip or free camera mod for Hit and Run?
Addy replied to Ianizer's topic 4 years ago
I REALLY want to have a free camera to look around at everything. If anyone knows how to noclip or get a free camera, please tell me.
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SetDialogueInfo and Corresponding Dialogue Files
Loren replied to pixelgriffin's topic 7 years ago
Hello, very new here. I was poking around in the script files and noticed that dialogue appears to be initiated by SetDialogueInfo(string, string, string, int); However, the strings supplied look like something potentially hard-coded and not stored somewhere. Is it possible to add dialogue patterns
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Ed Boys in Springfield (Play as the Ed's and more with voices)
Cheeseknees replied to Derede's topic 1 year ago
Time to scam Springfield with 6 playable characters from Ed, Edd, N Eddy! Just in time for the 22nd Anniversary! Ride around and play the whole game of Simpsons: Hit & Run with these 6 new fully voiced characters. Features: - 6 Playable characters (Ed, Edd/Double D, Eddy, Rolf, Kevin and hmmm....?)
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[CLOSED] Storm Over Springfield - Beta Testers Wanted!
david44 replied to Colou's topic 5 years ago
Hey, people. So a while ago I released the demo for Storm Over Springfield, and it got pretty popular. So today I'm opening up some positions to beta test the mod before its release! First though, some rules. If you become a beta tester you must: Play the mod. Give your opinions on the mod. Point ou
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Simpsons Hit and Run crashes
Nodog438 replied to their own topic 8 years ago
I've been playing the game with mods recently, all the files are untampered, and suddenly, it just stops working. It freezes for a second then crashes after the Radical logo recently. This did not happen before in 2 weeks of playing. Can anyone help? I've tried disabling mods but that doesn't work.
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Ultimate Cars Pack
BigGoofyCat replied to their own topic 3 years ago
Ever wanted to use the Multi-Meme cars with other mods? How about tossing a bike into the air with a bonking Police car? You've come to the right place! This car pack includes: All cars from Multi-Meme Moped & Cheems' Patrol Car from Duffhause This mod has native 3D phone booth previews and is fully
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[Mod] Asphalt Rivals - Official Thread
Kenny Giles replied to Shiinyu's topic 3 years ago
Asphalt Rivals, while late on schedule by 21 days, it is finally here! AR offers you an improved feel of Street Racing in a game not so much about street racing! 3 Re-textured cars, and several hud changes! (As of AR 1.0) All of the Changes will be noted in the Change Log file that comes with the mo
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Full Textbibles in CustomText Format
Eriс replied to Loren's topic 5 years ago
UPDATE This post is kind of pointless now since these can be extracted directly from the games text Bible using Pure3D Editor 4. This is what I originally did when I made this post before the release of that program. You can find the text Bible P3D file at this location in the games folder: art\fron
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Slender: The Eight Pages mod v1.0
Glitchedblood replied to tay's topic 1 year ago
Collect 8 pages around the woods Based on Slender: The Eight Pages Info You walk around as homer and find 8 pages around the woods to win. If you bump into slender man you loose. This is a mod i've had laying around for a while. It's needs some polishing. Slenderman sort of follows you. The tree col
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Custom Dialogue with International Support with 1.24
Josh / Proddy replied to their own topic 3 years ago
Hi all, With the addition of FileSystemRCFs in 1.24, you can now ReadFile files that are contained in those locations. With this in mind, I've created a Lua system in order to dynamically generate the correct dialog SPT file for the language used by the game. The way the international releases work
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Unable to open the Lucas' Simpsons Hit & Run Mod Launcher, and Lucas .p3d editor
Fluffy replied to BizMarkie111's topic 6 years ago
Hello, I'm unable to open the Lucas' Simpsons Hit & Run Mod Launcher, and Lucas .p3d editor. For the mod launcher, I click it, and open it but almost immediately after opening the program, it says that it has encountered a problem, therefore, needs to close. The error signature contains the followin
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1996 Eagle Talon mod
DouglasColvin replied to their own topic 7 years ago
Releasing another Eagle Talon mod on here now. Features: Eagle Talon (Best part of the mod IMO) Working lights (Not yet, that'll be an update. I wanted to get this out) Working sound Randomizing colors Decompilable Shiny body colors Pictures: Change log To do: -Do lights -Add character support since
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Scavenger Hunt - Randomised locators for a SHAR based scavenger hunt
Josh / Proddy replied to their own topic 3 years ago
Today in "dumb s*** I'm doing to test Lua P3D Editing", is Random Locators (nicknamed Scavenger Hunt by Baconman12). This mod randomises all mission locators to somewhere on the road map. Settings: Seed Mode: No Seeding - This option will randomise locators on every load. This means that restarting
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The Simpsons Hit and Run: Finale Spectacular Demo
[Deleted User] replied to their own topic 8 years ago
Hey everyone! I posted a while back that I was working on a mod to completely revamp level 7, and now I have something to show for it! I am making this demo mode available for the entire community to play and enjoy. The features of this mod include: -A revamped Level 7 map (Thanks to Kenny Giles!) -
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