Forum Mod Bakery Docs
Jack's Lore Friendly Car Pack (Final)
Kenny Giles replied to Mazda's topic 3 years ago
Let the pictures do the talking. http://imgur.com/gallery/WauFu http://imgur.com/gallery/os0ad A pack of cars that fit well in the game. DO NOT USE ANY OF THESE CARS IN MODS WITHOUT MY PERMISSION Ask me and I probably will say yes, if you use any without permission you will never get permission. Cre
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How to change Language in Simpsons Hit and Run
kaydaz replied to sonicroc237's topic 5 years ago
I got a German version of SHAR and I want to change it back to english. How do I do this?
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Blender 2.9+: Weasel's Map Data Editor 2.3.1 - Blender solution for creating/editing Roads, Paths, Fences, Locators and more!
chocolateimage replied to Weasel on a Stick's topic 3 years ago
WMDE (Weasel's Map Data Editor) is my latest and biggest blender add-on yet. It's a Blender 2.8+ add-on you can use for editing Roads, Paths, Fences, Locators and more! I've been working on this tool for quite a while now (started way back in early March!). It's mostly intended for creating a custom
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Additional Characters: General Information [Updated 2021.12.21]
Loren replied to their own topic 3 years ago
What does this resource pack include? This resource pack includes the following characters that are not in the original game: Annie Dubinsky Model by MorganVain Crazy Cat Lady (Eleanor Abernathy) Model by MorganVain Fat Tony Model by Borb Also includes Sad Mafia Frog, an older version of the model.
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Post Formatting
Fluffy made this topic 8 years ago
This thread is designed to help users format their posts appropriately. In the future we will create a visual editor for users, but in the meantime this post exists to help you craft posts. Bold Example: Bolded Text Result: Bolded Text Italics Example: Italic Text Result: Italic Text Underline Examp
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Mischievous Night - BETA V.0.3.1 - Download Restored!
mazzy replied to Will's topic 2 years ago
This mod's been in development as a side project for a good 1 and a half months, as something i could put a little creativity into. If you enjoyed it, or found some gripes with the mod please feel free to leave any criticism or feedback onto this thread, Thanks guys. Mini Changelog v.0.1 (2016): - R
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Sam & Max: Hit & Run - 0.5.5 (Farewell Release)
mazzy replied to Weasel on a Stick's topic 2 months ago
Farewell SMHR. The day has come I rip the band-aid, cut my losses and move on. Sam&Max:Hit&Run 0.5.5 is now public, you can download it from DonutTeam's Mod Bakery page to enjoy it in it's whole unfinished pathetic glory. The bad news is that this project doesn't align with me at all anymore. I don'
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HUD Tweaks 1.73 (Widescreen + Widerscreen + More)
Surreal Bot replied to their own topic 5 years ago
If the HUD pisses you off because they're not spaced out correctly when you play in widescreen mode, this mod fixes that problem by changing the spacing arrangement in Mod Settings. With Main Mods HUD Tweaks is compatible with main mods, but if they use a path handler to create the HUD (which is alm
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Lucas' Simpsons Hit & Run Mod Launcher in Spanish/En Español
[Deleted User] replied to Facu's topic 6 years ago
Spanish Hola, he tomado la traduccion de Gordon CMB que pasaba el Lucas' Simpsons Hit & Run Mod Launcher del Ingles a su idioma, el ruso, basandome en ello, hice una version en mi idoma, el español, aun asi, seguro alguna partes debieron quedar en ruso, diganme si encuentran Imagenes Instalación 1.
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Housewife Duties - Dev continuing 2022 probably
philc replied to Sparrow's topic 4 years ago
WARNING: The current open build of the mod is very light and different compared to the current developer build so when it is released fully, please replay all missions since they will be different to this build. Thanks I'm near actually finishing the main story so the mod probably won't have another
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[CONTEST] Create an original, one mission mod!
Kapadu_and_co_YT_Official replied to Colou's topic 6 years ago
Thought I might get the community involved a bit, so I'm holding a little contest that you all can take part in! RULES: The mod only needs to be one mission long. You can go longer, but no extra points will be given. The mod must be public to everyone (This isn't just for my benefit) There are no se
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Night-Mod 1.0 Release
AmanLegend replied to Nightbane's topic 1 year ago
A mistake that has been in development since August 2016 is finally going to see the light. Here it is, Night-Mod! The final version of level 1, beta tested by possibly too many people, including... Thomas Donofri SuicuneWiFi Sparrow Mihai Ficiu xUnknown Death Button Stoner_Simpson_72 Mouser Story T
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Adding Custom Music - An Updated Tutorial
Fluffy replied to Colou's topic 1 year ago
With the release of the RMS builder, adding custom music has become a lot simpler. I thought I might as well write a tutorial on how to do this, as it is a little bit unclear at first glance. STEP 1: Extracting the Files The first file you want to look at is music01.rcf. It is located in the game's
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[The Simpsons: Hit & Run] not opening Fullscreen
DeadSonRisingxD replied to their own topic 8 years ago
https://postimg.org/image/3vt0xk9tr/ Hey guys! I'm getting stuck and frustrated with a problem launching the game. Looking at the screenshot within the link, it just opens in one part of the screen. If I open without the launcher, it is fine. If I open with the launcher with or without mods, I keep
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Lucas' Simpsons Hit & Run Mod Launcher: Save States Testing Builds (Updated November 23rd, 2019)
JeanQuiche replied to Donut Team's topic 4 years ago
Introduction This thread contains information on public testing builds of Lucas' Simpsons Hit & Run Mod Launcher featuring the upcoming Save States hack. Testing Builds These are all the testing builds we've distributed thus far. Download Donut Team CDN Information This version is based on Version 1
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