Forum Mod Bakery Docs
Lucas' Simpsons Hit & Run Mod Launcher: Save States Testing Builds (Updated November 23rd, 2019)
JeanQuiche replied to Donut Team's topic 4 years ago
Introduction This thread contains information on public testing builds of Lucas' Simpsons Hit & Run Mod Launcher featuring the upcoming Save States hack. Testing Builds These are all the testing builds we've distributed thus far. Download Donut Team CDN Information This version is based on Version 1
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Lucas' Simpsons Hit & Run Mod Launcher 1.15 is now available
[Deleted User] replied to Fluffy's topic 8 years ago
COMMUNITY, We're now live with Lucas' Simpsons Hit & Run Mod Launcher 1.15, you can get it by visiting this direct link or by using Donut Team's Simpsons: Hit & Run repository. Launcher/Hack Support: - Made the Mod Launcher check to see if a game version is supported after browsing. - Added the titl
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Project Donut: General Information (1.2.0.1 now available!)
Addy replied to Loren's topic 4 years ago
Trailer Synopsis Project Donut is the original version of Donut Mod from way back in 2013. We're now open sourcing it so our newer players can learn where it all started and look back at our earliest work as a team. Changelog For the most part, this release is largely unchanged from the last public
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Phone Booth Plus
Kenny Giles replied to AGuyNamedSteve's topic 1 year ago
Hello everyone! In the phone Booth menu in SHAR there are in total 45 cars. SHAR has a total of 91 cars 46 of the other cars were used in missions and traffic. This mods adds those 46 cars into the Phone Booth. The only car that could not be added was the TT, it caused crashed when it was entered. D
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Fully Connected Map - Night Variant (1.5) (Important Major Bug Fixes)
Sparrow replied to their own topic 3 years ago
Major Update: Please backup any files from this mod in your mod and work on replacing them as major bugs have now been removed that you definitely don't want in your mod! Big Note! Got bugs? Give me a ping in the Donut Team Discord server or feel free to reply to this thread. Discord is the best pla
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Lucas' Simpsons Hit & Run Mod Launcher 1.19 and more are now available
theniceguyhere567 replied to Loren's topic 6 years ago
Hey everyone, today we're releasing several exciting things: Lucas' Simpsons Hit & Run Mod Launcher 1.19 (+SHARMP 15) Lucas' Pure3D Font Creator Lucas' Radcore Cement Library Builder Demonstration Mod 2.0 Font Mods: Comic Sans Font and Fortnite Font Realistic Eyes Mod Changelog for Lucas' Simpsons H
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Lucas' Simpsons Hit & Run Mod Launcher Linux Launcher
traumwelt replied to Koopa's topic 5 years ago
GitHub Repository Lucas' Simpsons Hit & Run Mod Launcher Linux Launcher is a project I've been working on to bring SHAR mods to Linux in full. The aims of this project are to tightly integrate with your Linux installation, and deliver a smooth experience that feels less like you're using Wine to run
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Adding Custom Music - An Updated Tutorial
Fluffy replied to Colou's topic 8 months ago
With the release of the RMS builder, adding custom music has become a lot simpler. I thought I might as well write a tutorial on how to do this, as it is a little bit unclear at first glance. STEP 1: Extracting the Files The first file you want to look at is music01.rcf. It is located in the game's
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Blender 2.8X/2.79: Pure3DXML animation converter (Custom Animations!)
Zcor3x replied to Weasel on a Stick's topic 3 years ago
Animation can explain whatever the mind of man can conceive. This facility blender add-on makes it the most versatile and explicit means of communication yet devised for quick mass appreciation. Walt Disney Weasel On A Stick Thanks to the p3dxml feature I was able to develop yet another nifty add-on
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How to use PS4 controller on Hit and Run
Pipack replied to burgmarcos's topic 6 years ago
Hey guys, first time posting in here. I wanna know if any of you guys had sucess using the PS4 controller while playing the game. I have tried several times and none worked out, I'm using the PS4 controller over bluetooth and DS4Windows, The system recognizes the controller and I can even control th
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More Costumes v3.0
AlfredoAndFriends replied to JArmstrongArt's topic 1 year ago
IMPORTANT NOTE (1): For better reflections on costumes with reflective properties, enable the 'Sphere Map Reflections' settings mod from Lucas' SHAR Mod Launcher. IMPORTANT NOTE (2): A bug has been discovered in this mod in which any costume in any level past the 9th costume available to buy in the
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Hello from a Hit & Run designer
[Deleted User] replied to Noviwan's topic 7 years ago
Hi everyone, My name is Joe McGinn, I was the senior game designer on The Simpsons Hit & Run at Radical. Since then I spent another 10 years as a designer in the game industry, and am now teaching game design and programming at the Digipen Singapore Institute of Technology. Anyway, I just found your
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Springfield Noire - Original
Loren replied to [Deleted User]'s topic 6 years ago
Please, check this thread instead
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SHAR Tweaked 1.02 (Difficulty modes, improved progression, and tons of fixes).
Johnny99DT replied to Surreal Bot's topic 1 year ago
Play vanilla SHAR with tons of gameplay tweaks and fixed oddities. New difficulty modes. Change the difficulty in Mod Settings. Improved difficulty balancing. Reduced prices to make coin-grinding less of a pain. Fixes to visual oddities. I strongly regret doing this. A bit of restored unused content
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Welcome to Donut Team, introduce yourself!
Bambuloid replied to Donut Team's topic 4 months ago
As our community continues to grow, this thread offers a centralized place to introduce yourself to the other members of it. Tell us about yourself, how you found Donut Team and what you hope to find or do within the community. User Badges This may help you identify the authenticity of a post or who
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