Randomiser
xandeco15 replied to EnAppelsin's topic 4 months ago
A silly mod to mix up your SHAR experience by randomising vehicles, characters, music and a bunch of stuff. Can add a bit of variety to the game for people who play it a lot (speedrunners, for example) or who like dumb things. Incredibly customisable to randomise the game your way(tm) and infamous f
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The Simpsons Hit & Run Plus - Version 1.01 Update
SSJSniperBoss replied to MarioGaming64's topic 1 year ago
Hello, Donut Team community! It's-a me, legomariofanatic! The Simpsons Hit & Run Plus is a mod that takes the original game's missions and redesigns them to flow better with the overall story of the original game. The mod takes place on the Connected Map mod (made by Colou). Currently, only Levels 1
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Pickle Mod - Rick & Morty: Hit & Run (1.1.3)
AlfredoAndFriends replied to JoshuaL2153's topic 2 months ago
"Boom! Big reveal! I'm a Simpson! What do you think about that? I turned myself into a Simpson! W-w-what are you just staring at me for, bro, I turned myself into a Simpson, Morty. I'm Simpsons Rick!" - Rick Sanchez, probably. Trailers & Gameplay: "Strange green portals have appeared all over Spring
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does anyone have a Ruth Powers Model For Simpsons Hit & Run
HomerDrNickFan8326 replied to their own topic 2 weeks ago
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The Ruth Powers Character Pack
Borb made this topic 1 month ago
For my triumphant return to the community, a long-requested (about three months, that's approximately one third of a human pregnancy!) addition to the game... THE RUTH POWERS CHARACTER PACK DOWNLOAD HERE FEATURES: A model for Ruth Powers' normal appearance. Included ruth.cho and ruth_a.p3d files to
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club penguin game day coin mod
SupremeLightSaber made this topic 1 month ago
this is a mod that replaces the coin model in every level with the coin model from club penguin game day this mod also includes its own sound effect for collecting the coins which is the stamp earned sound effect from club penguin itself, this mod is decompilable so feel free to use it in your own m
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The Simpsons: Hit & Run - The Complete Soundtrack (Download)
And now everyone is leaving? replied to Kenny Giles's topic 4 years ago
...About time this popped up again. Ages ago, using Lucas' tools, I converted the game's soundtrack to WAV, and then combined the Mission jingles with the mission tracks to create an "Unofficial" soundtrack release. People like it a lot, but understandably wanted some of the other tracks I purpose
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Lucas' Simpsons Hit & Run Mod Launcher 1.18 and more are now available
chloe1994price replied to Loren's topic 6 years ago
Community, Today we're launching several things: Lucas' Simpsons Hit & Run Mod Launcher 1.18 (+SHAR MP 12) Lucas' RadMusic Script Builder 1.1 3D Phone Booth Previews 1.0 Additional Characters Framework 2.0 Demonstration Mod 1.0 Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.18 This is a colo
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Tutorial : How to make Simpsons Hit and Run in cel-shading using Reshade
Harlee80 replied to BrandNewman's topic 1 year ago
01/15/2021 UPDATE : Since newer versions of Lucas Simpson Hit & Run Launcher can run the game under Directx 9, I redid the tutorial a bit and skipped the part about Dg Voodoo Software. I also updated the UIMask template, since the older version seemed to actually do the contrary than intended with n
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Looney Tunes: Vehicular Velocity (Announcement)
Jarrinlooterking replied to Tappie's topic 1 month ago
Warning: The Following screenshots are very early in development and heavily work in progress, pretty much everything has the possibility to change. Looney Tunes: Vehicular Velocity is a campaign mod that's basically what you'd expect, pure chaos that still applies to Hit & Run's many restrictions.
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[Archived] Donut Mod 4: General Information
Synopsis Donut Mod 4 is the fourth major iteration of the mod. It's core goal is to provide a fresh and authentic Simpsons experience with a compelling gameplay experience and a new narrative (with ideas derived from the original) for long time fans and newcomers alike to enjoy. Donut Mod 4's conten
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The Simpsons Hit & Run: Frank Grimes Mode
Hadley Steel replied to their own topic 6 hours ago
Context Hi, Nathan here. I'm showing off my first mod, called The Simpsons Hit & Run: Frank Grimes Mode. Why is it called Frank Grimes Mode? Well, consider the original game "Homer Simpson Mode", with Frank Grimes Mode being considerably more difficult and not particularly rewarding, much like the l
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Lucas' Simpsons Hit & Run Mod Launcher Setup
Loren made this topic 9 years ago
This tutorial has been moved to the Donut Team Documentation website and can now be found here.
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The Simpsons Hit & Run: Restoration [Discontinued]
Kenny Giles replied to [Deleted User]'s topic 3 years ago
Hello there, my name is Gordon. And I want to show you this mod made within 12hours. So, what's SHaR:Restoration? It's a very simple mod, that tries to bring as many unused content from the beta/E3 versions back to the game. Currently, this mod has some tweaked missions and etcetera. Changed content
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[Tutorial] [Outdated] Posting Images, bold text, ect. with BBCode
DouglasColvin replied to Koopa's topic 8 years ago
This tutorial is outdated. Use this one instead. Bulletin Board Code, also known as BBCode, is a markup language used among forums. You can use it to make your posts boring fancy. Text Effects The syntax for bold text is: Insert text hereFor strikethroughs, replace b with s. For underlining, replace
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