SHAR: Mod Resources
Download and share raw resources that can be used to make mods for The Simpsons: Hit & Run.
Complete interior of the Simpsons house 🏠🤩 (Mod/Resource)
PikachuFlixVegas replied to their own topic
Are you tired that in SHAR, inside the house, you can only visit the living room and Bart's room? Do you want to explore more of the house, beyond the living room and Bart's room? Congratulations, you are in the right place! 😀
Road Rage Reimagined Remastered
Freelancer_T_O_T made this topic
If I wanted to take the complete map from Road Rage, remove all the level barriers, then edit the buildings and stuff to make them look better (Give the Simpsons House a more accurate back face, add the Treehouse, shrink Moe's and King Toots, etc.).
If you're familiar with modding, you know that you can set it up to use Lua scripts for certain tasks, mainly, to write mission scripts. You can do that with the game.lua script resource that we provide.
Tutorial : How to make Simpsons Hit and Run in cel-shading using Reshade
Harlee80 replied to BrandNewman's topic
01/15/2021 UPDATE : Since newer versions of Lucas Simpson Hit & Run Launcher can run the game under Directx 9, I redid the tutorial a bit and skipped the part about Dg Voodoo Software.
Tutorial: Change newspapers on loading screens
Good morning, I'm ToMaTeh. Today I want to talk about a very simple change that maybe some wanted to make in their mods. The newspapers.
Hello! I'm ToMaTeh and I wanted to share some tips to have a Meta.ini with more data.
How to use LRMSB
mazexz made this topic
Ahoy-hoy good people of Donut Team, I wanted to type out this tutorial for people that seem to be confused how Lucas' RadMusic Script Builder works.
Lucas' Pure3D Editor Model XML Format Blender Add-on but I tweaked it to work with blender 2.9+ (now also supports 3.2.2+)
invisible replied to Weasel on a Stick's topic
I made some tweaks to Lucas' XML blender add-on so it would work properly on newer versions of blender. I didn't post about it on forums waiting for the tool to be officially updated. But now it's been more than 2 weeks so I decided to upload tweaked add-on here.
How to create a custom car
AnsMaximuz20 replied to mazexz's topic
This tutorial will show you how to get started with custom cars (or cars that aren't in the phonebooth by default), without damaging original files.
It is water: But it has a much better water effect (Resource)
PikachuFlixVegas made this topic
Although I have disappeared 1 year ago, that is nothing, since it is just a simple nap. Well, that doesn't matter anymore.
Lua P3D Lib - Full Release - v2.1 (2022-08-12)
Josh / Proddy replied to their own topic
Lua P3D Lib (Previously Lua P3D Editor)
Character pack - future versions
Cars For Speed replied to Zenthor's topic
I've decided to finally share the models for the future incarnations of several characters that I made last year. Unfortunately, I never got around to converting them to p3d so the files are objs. Feel free to use them in any mods, and please do, as it took a while to make them all and I would love ...
OWM's Style Hud Icon Resource Pack - Character Hud Icons Now Available!
FedoFrog replied to OriginalWaybackMate's topic
The latest addition to this pack now includes character hud icons, this includes:
What programs do you need to create your first mod?
antrast replied to their own topic
hello, today I bought a new computer and now I want to create my first mod for the Simpsons, but I don’t know which ones are needed for the program to do this. I would be very grateful if someone could tell me the basics of modding. P.S. I'm writing this through google translator, sorry
Blender 2.8X/2.79: Pure3DXML skeleton converter
Weasel on a Stick replied to their own topic
It's time for the moment you've been waiting for!