Tools question
Hi. How to start LRCFB, LRMSB, programs? When I open them, it says "No inputs specified." The game and the mod launcher is well installed. Thanks the answers.
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Road Rage Reimagined Remastered
Freelancer_T_O_T made this topic 1 year ago
If I wanted to take the complete map from Road Rage, remove all the level barriers, then edit the buildings and stuff to make them look better (Give the Simpsons House a more accurate back face, add the Treehouse, shrink Moe's and King Toots, etc.). How would I go about doing all of that, including
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Lua Template
Ahoy there people! If you're familiar with modding, you know that you can set it up to use Lua scripts for certain tasks, mainly, to write mission scripts. You can do that with the game.lua script resource that we provide. If you're lazy to set that up all by yourself, you may download this this tem
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Tutorial : How to make Simpsons Hit and Run in cel-shading using Reshade
Harlee80 replied to BrandNewman's topic 1 year ago
01/15/2021 UPDATE : Since newer versions of Lucas Simpson Hit & Run Launcher can run the game under Directx 9, I redid the tutorial a bit and skipped the part about Dg Voodoo Software. I also updated the UIMask template, since the older version seemed to actually do the contrary than intended with n
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Tutorial: Change newspapers on loading screens
Good morning, I'm ToMaTeh. Today I want to talk about a very simple change that maybe some wanted to make in their mods. The newspapers. In the loading screens, depending on the level, different newspapers are shown as the story progresses, showing relatively important things, bringing out the first
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Tutorial: Meta.ini
File editing program: Notepad++ Hello! I'm ToMaTeh and I wanted to share some tips to have a Meta.ini with more data. Although there are already tutorials to use the 'Meta.ini' for mods, I want to say how to modify the text that appears in Lucas' Simpsons Hit & Run Mod Launcher. Well, the initial an
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How to use LRMSB
mazzy made this topic 2 years ago
Ahoy-hoy good people of Donut Team, I wanted to type out this tutorial for people that seem to be confused how Lucas' RadMusic Script Builder works. An official documentation is available here. This tool can do the following two things: Convert (.rms) files to XML format Convert (.xml) files back to
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It is water: But it has a much better water effect
PikachuFlixVegas made this topic 2 years ago
Although I have disappeared 1 year ago, that is nothing, since it is just a simple nap. Well, that doesn't matter anymore. Using the exact same water effect from the video game "Crash of the Titans", this resource makes the water go from being a simple and boring water texture in the original SHAR,
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Lua P3D Lib - Full Release - v2.1 (2022-08-12)
Josh / Proddy replied to their own topic 2 years ago
Lua P3D Lib (Previously Lua P3D Editor) This is a Lua library you are able to add to mods in order to modify P3D files dynamically. There are a couple of benefits of doing this over doing static edits in the `CustomFiles` folder. If you're only changing 1 or 2 chunks in a file, it takes less space i
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Character pack - future versions
Cars For Speed replied to Zenthor's topic 2 years ago
https://1drv.ms/u/s!AuWncdtY0pCUgnPgtDc2wk8LLllf I've decided to finally share the models for the future incarnations of several characters that I made last year. Unfortunately, I never got around to converting them to p3d so the files are objs. Feel free to use them in any mods, and please do, as i
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