Forum Mod Bakery Docs
Blender 2.9+: Weasel's Map Data Editor 2.3.1 - Blender solution for creating/editing Roads, Paths, Fences, Locators and more!
chocolateimage replied to Weasel on a Stick's topic 2 years ago
WMDE (Weasel's Map Data Editor) is my latest and biggest blender add-on yet. It's a Blender 2.8+ add-on you can use for editing Roads, Paths, Fences, Locators and more! I've been working on this tool for quite a while now (started way back in early March!). It's mostly intended for creating a custom
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Blender 2.8X/2.79: Pure3DXML animation converter (Custom Animations!)
Zcor3x replied to Weasel on a Stick's topic 2 years ago
Animation can explain whatever the mind of man can conceive. This facility blender add-on makes it the most versatile and explicit means of communication yet devised for quick mass appreciation. Walt Disney Weasel On A Stick Thanks to the p3dxml feature I was able to develop yet another nifty add-on
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The Legendary Bus 22
Yzma made this topic 2 years ago
In addition to Yannerrins' city bus retexture, I remember I had made the legendary Bus 22. So... here it is. Yannerrins, amazing retexture, keep up the good work! DOWNLOAD Free to use in your mods. Don't forget the simbolic credit! Happy modding!
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Modelling and script idea's
BrettThekidRE made this topic 2 years ago
Hello there I am back and I am in need of people's help, So here is the problems I face 1. I can not use blender so I could use some help making car models 2. I can not think of a story line, however I do have a plot for the mod 3. my discord is Brett The kidRE#1467 if you have any questions I have
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Taking part in development of a mod
Fluffy replied to Ferruccio&Enzolive's topic 2 years ago
If I have an idea for a mod, can I team up with developers and I could assume the role as a producer? I'd do concept art and that sort of thing, while the others program the vehicles, characters, world, etc.
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Dialog.spt Code Generator
codygamer1 replied to Koal Robertson's topic 2 years ago
Dialog.spt Code Generator For a while now I've been using an automated program to speed up the process of adding voice lines into the game. This is a more user-friendly version of the program I was using and I hope others will find it useful. Features The program takes .rsd files and automatically g
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Vehicle/Car Mega Sound Pack
[Deleted User] made this topic 2 years ago
I was messing around with car sounds and stuff and realized there was never a mod resource for vehicle sounds for use in mods or what ever and noticed some mods using default vehicle sounds, so I made a big pack of vehicle sounds, a zip file containing a ton of vehicle sounds taken from several game
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Pin maker 5000-less L3Z2/L6Z2
Addy made this topic 2 years ago
Removes the Bowlarama's Pin maker 5000 robotic arm and pins. It's... erm... out of service. These files are resources intended to be placed into one's own mod for usage. They will not work by themselves without some basic knowledge of creating a simple mod. Usage Require the Custom Files hack and pl
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Where to find the SHAR HUD textures in the base game?
Professor Thaxy replied to Exonymat's topic 2 years ago
I'm not sure if they use a typical image format but I can't seem to find them in SHAR's folder in x86. What file are they in and what format do the textures use? I want to try upscaling them and maybe implementing them into the game but I'll need to learn how to add textures into the game. If anyone
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MFK Language Highlighter for Notepad++ [w. ASF commands]
[Deleted User] made this topic 3 years ago
Hey there, so, after seeing a similar post made by Maz - I've decided to reupload something that was released a long time ago AHEM, so, it's the MFK language highlighter for Notepad++! The very programm you use to make mod scripts and stuff… please do tell me you're using it instead of MS Notepad An
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