What is the UsePedGroup(); function in a mission file?
BillBodkin's topic 8 years ago
[Deleted User] replied to
eg: UsePedGroup(0); on mission 1, level 1. Can someone explain, Thx!
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Something I noticed about making music mods
Loren replied to Surreal Bot's topic 9 years ago
Normally, these stupid posts of mine involve begging for help due to some problem I was crying over, but this time, I'm just pointing out something. I was experimenting with a new soundtrack to possibly add to SCMMusic Initial Edition (it's just a name change, not a new music mod), and when I replac
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Sound Editing and Splicing
1561 replied to [Deleted User]'s topic 9 years ago
For those of you that have edited dialogue in your mods, what program do you use to crop and combine dialogue lines? I'm not sure if I currently have a sound editing program on my computer, and I'd like to get the best one I can. Thanks to all that respond!
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Multiplayer
LEGENDSHEEP64 replied to their own topic 9 years ago
Hi, me again. As you know SHAR multiplayer pretty much sucks. So maybe we could try to get other players into our worlds? It might require a lot of work but if it's possible we could try. If not, is there a way of creating better maps for the multiplayer races? They're pretty basic. Thanks for the q
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Ground Collision. please help!
SMP replied to their own topic 9 years ago
Anyone know how to import your own ground collision without crashing the game, I managed to do it once but that was a re-positioned default ground collision. Any help is much appreciated!
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How does kicking work in SHAR?
epicgamer123 replied to their own topic 4 years ago
When you kick a NPC or a tree for example, how close you have to be to the object for it to react to your kick, is it dependent on the hitbox of your character, or some other factor, like a parameter in the game's code?
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I've re-textured a car and replaced the old texture with the new one but it won't work.
97Meter replied to ProwarfareZombie's topic 6 years ago
The car I first re-textured is Cell car A however I can't seem to make the new texture replace the old one. I've managed it perfectly with The Family Sedan. Can someone help me out?
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Forum Patch Notes: Version 24.1 – 24.1.4
Fluffy replied to their own topic 1 year ago
Topic will be updated as new changes are applied. Version 24.1.4 Changes Additional moderation guard rails have been added. Version 24.1.3 Changes Restricted new Discord accounts from joining the Discord. Bug Fixes Fixed an issue where editing a post would fail without reason. Version 24.1.2 New & U
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one of my custom missions crashes on the mission info screen
Piper replied to Professor Thaxy's topic 4 years ago
I made a mission where the first stage involves following marge_v in a forced car. However, when I go to start the mission, it crashes on the info screen. Below is the mission's first stage. Does anyone know what the problem here is?
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My mod don't work on launcher
Fluffy replied to XiameseCat's topic 4 years ago
My mod don't work on launcher it says could not load mod(insert title here)Unable to load compiled mod file Invalid Signature.and it is a .lmlm the mod
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Jump in car
How do you jump while in your car because someone is doing it
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Rosalina
YoshiRosalina made this topic 7 years ago
Can someone make a mod that makes Rosalina from Super Mario Galaxy playable please? This would replace Marge. I would really appreciate it.
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how do you make the vehicle transition when entering the car?
jcilley97's topic 8 years ago
[Deleted User] replied to
I was just wondering how to add the default transition effect from traffic vehicles when entering the car to work with a car mod i was working on. I figured that to my knowledge, it would be in the .con file. i found what I think is the effect which is, correct me if i'm wrong but i saw something ca
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Make the Donut Mod decompilable?
Fluffy replied to [Deleted User]'s topic 9 years ago
This would help so many noobs like me that notice that the mod tutorials are incomplete. This could help us understand what goes into the mod! I understand making the mod is important, but if someone would complete the tutorials over next year, that would be the best! Thanks, hipporeno
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Does anyone know/is able to make an HD HUD mod?
TAWG replied to their own topic 1 year ago
I really like the hud on Donut mod 4 and storm in springfield but could i have that on my regular game?
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