Forum Mod Bakery Docs
29 August: Website Maintenance
Loren replied to Fluffy's topic 9 years ago
Dear community, On 29 August 2015, we will be doing a scheduled website update and maintenance. It should take no more than two hours. During this time, the website and all of it's content will be unavailable. Sincerely, Jake Andreøli Co-Founder of Donut Team
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Tuesday Topics #32: Automated Code Testing
Donut Team made this topic 2 years ago
Hey everyone, this is Loren from Donut Team and welcome to our first Tuesday Topics for April of 2022. This week, I'd like to talk a little bit about automated code testing and how it will (hopefully) help us reduce bugs on our web services in the future. You can read the blog post here and discuss
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Aspect Ratio Support
alien3932 replied to their own topic 4 years ago
I have looked all over this website and cannot find aspect ratio support where is it?
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Discord Join Failure bug is now fixed.
Fluffy made this topic 5 years ago
Hi everyone, We just patched an issue with our Discord join page. The issue was caused by a change in the Discord API where values that were previously allowed to change are no longer allowed to change unless the user is already active in the community. If you experience any other issues, please rep
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My notes on the modding system
Fluffy replied to ProbablyNotDanny's topic 7 years ago
I'm trying to make my own mod (The donut mod just wasn't cutting it for me) including all kinds of new content! The only problem is, I'm not one to lose content, or change it, instead, I add content to extend the game. I've decompiled the Lamborgotti mod and Classic Cars mod in order to get the file
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Spawn help
Jay_mate replied to their own topic 7 years ago
So I've set a new car spawn and character spawn for L1M1, however it still does the orbit of the Simpsons house then flies over to my player, how can i remove/edit this so it just starts from my player ? It works on the tut mission,mission 3 and mission 5, but not missions 1 and 2 (m4,m6,m7 have dif
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Tuesday Topics #36: Sequelizing the API
Donut Team made this topic 2 years ago
Hey everyone, this is Loren from Donut Team and welcome to another Tuesday Topics blog post! I've been a bit busy the past couple weeks since I've started a new Web Development job but, despite that, I've still been chipping away at various my web-related projects for Donut Team. On that note, I'd l
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Cortex Calamity - Crash Bandicoot Themed Mod
Ozzel made this topic 5 years ago
Hello everyone, after some discussions with some friends with mine we came up with the idea of a Crash Bandicoot themed mod and we are looking for help! Anyone who can rig models, code missions, or just beta test, please get in contact with me on discord! Ozzel#5011 Thanks for your time
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No Time Limits Bug
nate56mate made this topic 5 years ago
Whenever i'm playing a mission on Level 5 or 6 with No Time Limits, when i complete the mission, a mission complete sign doesn't show up and i'm stuck on the mission, but when No Time Limits is turned off, the mission complete sign does show up, perhaps this glitch can be fixed so the mission comple
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Trick or Treat Challenges Extended for 48 hours.
SomeoneIKnow replied to Fluffy's topic 9 years ago
Community, We're extending the remaining challenge for 48 hours. They will now end on 16 November 2015 at Midnight UTC instead. We're doing this because of the things going on in France. We never wanted to be the focus during an international attack and have previously delayed releases because of si
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game crash status
Fluffy replied to KadeEclipse's topic 9 years ago
i reset my game by deleting and re downloading and it crashes after the autosaving how can i fix this  ???
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Configuracion
Josh / Proddy replied to Johan_yandun_chalaca's topic 4 years ago
hola alguna instruccion para terminar de instalar el mod ya entre a mi cuenta y nada la aplicacion no funciona
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3D Modelling programs
epicgamer123 replied to their own topic 4 years ago
Hello, I wanted to ask about what is the recommended software that is used for making 3D models and textures. Blender? SketchUp? Something else?
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Custom Sunday Drive
Poliak made this topic 7 years ago
Hello, I've started to "mod" the game by changing the musics (for myself but if I make something interesting one day maybe I will share it), I've made my base (customfiles/meta...) and since I've found, thanks to DT, how it's easy to add custom music, I wanted to know if there is a way to have diffe
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Developing a mod as a team
Ferruccio&Enzolive replied to their own topic 3 years ago
When I have an idea for a mod, can't I form my own little development team (artists, programmers, voice overs...)?
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