Specific texture extraction
iKurt replied to stuffedbutter's topic 6 years ago
Hey, Can someone please guide me to where the skybox texture for Level 3 is stored? I've searched through the .p3d files, but cant seem to find it. (I think its used as a replacement to the blue background in the p3d viewer, but I can't seem to extract the texture from there either.) Cheers :)
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How To start?
The_Bru_Pod replied to their own topic 6 years ago
Recently I found this community and as a studying game developer I wondered how I would even start with creating mods, or character models. simply through looking through the game's files I saw they used as file type called "P3D" and i would like some guidence on how to edit this file type and how t
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MP Custom Server
mazzy replied to their own topic 6 years ago
Is there any change we could get somewhat of a custom hosting service for SHaRmp or something like that to work with through LAN or without internet? I'd really love to have a server for me and one more person, and do some funny tests in there (Instead of filling DT's servers with multiple player in
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About the Family Sedan
Hello there, I noticed the pink Family Sedan in the latest version is shaped similarly to Moe's and Skinner's sedans from the vanilla game. I was wondering if there's any way for me to switch it back to an earlier version I saw from a 3.0.1 playthough? The current version looks nice, but I just pers
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April 2018 Test Server: Closed - Submit all feedback here
Fluffy replied to their own topic 6 years ago
We're initiating a new Test Server for our website. This version of the website is not complete but will allow us to gauge how the community feels about the features we've added before continuing. We anticipate users will experience issues, however with your help, we can minimise the issues when the
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A feature I think would be cool in a P3D editor program
I've said this before but I don't think I was specific enough. I see on the current P3D editor that the skeletal joints on a character can be moved by changing the numbers of the "X", "Y", and "Z" for the positions of the specific joints. If that's possible I think it would be possible to make a way
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Awesome new homepage......
Yeah, the new homepage would be really nice ... if it weren't an April Fool! However, if the "Content you all are waiting for" is that crappy Giant Toilet mod and DM4 is cancelled..... I 'm going to shoot myself. Luckily it's an april fool.
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Old site reminiscing.....
In this post I am going to remember the old site with some reminiscings (partially rediscovered thanks to Wayback Machine): -Login or Register to Download (2013-2014): this is a thing i already remembered before discovering Wayback Machine. One was supposed to register to the site before downloading
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The Return of the Cars V 2.5, that's it
[Deleted User] replied to their own topic 6 years ago
Hello there, my name is Gordon, and this is mod, that adds unused cars as a purchasable (or used, but not drivable). Drive your favourite car! Download: http://www.mediafire.com/file/jc5cm38mutmp00j/TRotCR.zip Older Showcase Video: https://www.youtube.com/watch?v=hFHNKkV8_Hc Old Showcase Video https
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Missing file: Mouse Cursor.p3d And singleplayer related stuff
So I was trying to run the regular Simpsons game, but I was trying to see if I could run mods with it. When I try, it says it is missing Mouse Cursor.p3d. So if I were able to get that file, could I run the game? If someone has the file, that'd be great. ALSO, how would I be able to play single play
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Car Sound Editing
Yzma replied to their own topic 6 years ago
Hello again. Sorry for spamming the forum with my silly questions, tho I think some of my questions also benefit some other people, so it's 50/50... My question is: how can I edit carsounds in SHAR? I added a vechile with CustomCarSupport hack and I tried to put sound to it by extracting a random ca
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Making Follow Missions + Follow and Collect Missions
Yzma replied to [Deleted User]'s topic 6 years ago
Hello, Community! Today, I'm gonna teach you, how to make follow and follow 'n collect missions. Let's get started! Follow Mission, the basics First, you'll need to set up your "mod", simply follow Legomariofanatic's tutorial. Next, you will need to create mXi.mfk (X — mission's number). I'll be usi
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Cards Against Lucas: Now Available
Fluffy made this topic 6 years ago
Have you ever wanted to play the popular card game "Cards Against Humanity" with your friends online? Well, starting today we're rolling out our Cards Against Humanity clone, Cards Against Lucas. We previously hosted a private early access to some members to help us test issues, we will continue to
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Help with black alien
Sonzai replied to their own topic 6 years ago
Side windows see through the entire map with the exception of the wheels. Is there a way to fix this, an alternative would be to set the windshield shader blend to none which would fix the problem but it doesn't seem as immersive. I've fixed most of the crashes when skimming over the vehicle in the
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Would it be possible to get Donut Mod on the PS2 version of Hit & Run?
HomerRules74 replied to their own topic 6 years ago
I spent ages writing out some spiel about modding the PS2 (and presumably other console versions too) of the game, interesting stuff I'd found in the files ("ASK IAN ABOUT THIS COMMAND") and so on but the website had logged me out before clicking the "Post thread" button so it's all gone. Anyway, to
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