L1 M1 Going to Kwik-E-Mart Only 15 Seconds
WaterMillMan replied to their own topic 11 months ago
Hey! Just downloaded Project Donut: AE 1.0.3 and the first mission only gives me 15 seconds to get to the Kwik-E-Mart? It seems impossible to get there. Is it just a feature and really hard or is am I missing something?
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Please add modding support for Emulators.
Fluffy replied to HowlingWerewoof's topic 11 months ago
Dear Donutteam, I hope this message finds you well. I am writing to express my sincere appreciation for the incredible work your team has done in providing modding support for the PC version of "Simpsons Hit and Run." The creativity and dedication of the modding community have truly breathed new lif
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Moe's Truck in new episode
AmanLegend made this topic 11 months ago
Hi I would like to request a vehicle mod if anyone could make this for the game I know I'm not 100% at developing but if anyone could make this into a vehicle mod that would be great I just saw this on one of the new episodes
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Unable to download Russian.xml
Fluffy replied to windows10hacker's topic 11 months ago
Does anyone still have a backup of Russian.xml from here: https://docs.donutteam.com/docs/lucasmodlauncher/localisation https://webcache.googleusercontent.com/search?q=cache:https://forum.donutteam.com/topic/2075/1
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847 views
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Retexturing Vehicles Well
Kenny Giles replied to Rtchubbz's topic 11 months ago
I have a question regarding retexturing the vehicles In the game. How is everyone retexturing their vehicles for their mods so well? For example Carl’s Canyonero, Apu’s Firebird, or many others that I’ve seen. I’m aware of opening the textures either in paint, 3dpaint or others. Maybe I’m just missi
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Dynamically load level locators file (or any P3D file)
Hello SHAR modding community! I'm trying to load different level1 locator files (copies of 'art/missions/level01/level.p3d') based on a certain condition. In example: CustomFiles.ini art\\missions\\level01\\level.p3d=Resources/level01/level01.lua level01.lua if SomeChoice == 1 then Game.LoadP3DFile(
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Posting Hit & Run mod video on YouTube and copyright issues
lajtborn replied to their own topic 11 months ago
Hello, DonutTeam! I've made a video presenting my brand-new Russian voicing of The Simpsons: Hit & Run. I would never have gone so far without your help - thanks a lot!!! But the question is not quite about the modding. I want some advice from someone experienced in posting videos of game mods on Yo
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Black screen when trying to start the game
SuperE06 replied to Mysterious Eye's topic 1 year ago
First of all, hello everyone! I'm having a problem when starting the game, it doesn't open, it just stays on a black screen, and if I click on the screen the game says it's not responding. A while ago the game was working perfectly, however, the game just doesn't start anymore I don't remember chang
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Rng mission design
What are you guys opinion with missions in mods being based of rng, such as randomizing the routes of missions for vehicles. Are you completely against it or do you think in moderation it would be fun?
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How to increase the number of cars in phonebooth?
duffhause replied to Pingwinowsk1's topic 1 year ago
Hi, I have downloaded 5 mods which adds alot cars but I can only see 3 cars from mod but other - not. How do I increase number of cars in one phonebooth?
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libsm64 mod
duffhause replied to codygamer1's topic 1 year ago
hello people out there, i was wanting to know how to import the sm64.dll file into the simpsons hit and run. just wondering if its possible cause i dont know how to inject dlls
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Can someone add these Scarface chunks values to P3D Editor?
Hi, can someone of the donut team add these chunks to P3D editor? These chunks values i found are for the game Scarface The World Is Yours. I'm asking for this because i would like to export Scarface animations and its possible thanks to this script Blender 2.8X/2.79: Pure3DXML animation converter (
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Help I dont see cars from mods which I downloaded.
Pingwinowsk1 replied to their own topic 1 year ago
Hi, I came back here after a few months and I have a problem. I have installed several mods for this game and when I turn them on everything is ok, but when I go into the game and into phonebooth I don't see these cars only I see 20 cars from 1 mod and from the other 4 mods not anymore.
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How do I export a .obj model car from blender to a .p3d file?
BigBritshBloke replied to their own topic 1 year ago
I'm trying to make a custom car using an .obj model I've downloaded. But I'm not sure how to go about it. I'm using Blender 4.1 and I've imported the .obj file, where do I go from here?
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Save file contains unrecognised additional data
Fluffy replied to shpingelis's topic 1 year ago
Hello, played my original game through Lucas' launcher. Saving, going to the main menu and loading save worked fine. But when I closed the game, next day in the main menu Load save screen, Save1 shows L0 M0, and a warning pops up. How can I recover and use my saved game? I only finished Level 1 on i
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3 replies