Forum Mod Bakery Docs
donut mod
bloopblop replied to their own topic 9 years ago
hey guys. is there a guide on how to run the mod and the launcher? I downloaded both but I don't know how to launch the mod. sorry.
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Questions
Fluffy replied to bloopblop's topic 9 years ago
Hey Donut Team. For The Mod, Do You have to have the hit and run disc, or can you use a downloaded copy?
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Card Locations
Vossie replied to their own topic 9 years ago
I've noticed that in the Donut Mod, the collector cards were placed in different locations than in the real game. Can you please tell me how to do this?
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The Simpsons Hit & Run HD Re-Texture Alpha 2
Loren replied to Alan Bur's topic 9 years ago
Hello everyone finished the alpha 2 of the hit & run HD re-textured simpsons, I do not put images that are not like them. but I have a video of how it is Video: Download: Thanks!
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Play different movies depending on difficulty?
Surreal Bot replied to their own topic 9 years ago
Like I said on the poll, I would require assistance to make this work. So how do I play different movies based on the difficulty setting exactly? As of now, I only redirected the path to vuglogo.rmv to a Lua script via the CustomFiles.ini and created a few RMV movies like in Donut Mod. When I went t
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Gibstack's Grand Adventure [V1.0.1 - Fixes]
Gibstack replied to their own topic 9 years ago
Hello, welcome to my test mod, of sorts. Originally, I wasn't going to release this and it was just going to be a test mod, but I decided why not release it? The missions are edited quite a bit, (I'd like to think) so while it isn't intended to be a totally "new" mod, I wanted to show off my changes
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Creating a P3D File
Shiinyu replied to julianstainback's topic 9 years ago
Hello, I need help with create p3d flies. I have pure3d editor 4.0.1. I just need a tutorial on how to use it. and how to create p3d files for levels and missions Thanks
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Trying to import Homer's model with the method used for the Road Rage characters mod...
Kenny Giles replied to Surreal Bot's topic 9 years ago
Yes, I'm aware of the incorrect lighting, but I don't get how that stuff works. The "official" reason I'm doing this is to have Homer say different "V_Hitcar" lines in different challenges. In Farther and Son, he acts all happy when you hit him even though that's a bad thing. I wanted to change that
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Lucas' Simpsons Hit & Run Mod Launcher 1.13 Released
Fluffy replied to Loren's topic 9 years ago
Community, We have just published a new version of Lucas' Simpsons Hit & Run Mod Launcher on our tools page of our SHAR Mods website. This update introduces several changes and fixes for the Launcher. Download it from the SHAR Mods tools page. Launcher/Hack Support - Added support for pages and grou
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need game download
Fluffy replied to Tont_Stark's topic 9 years ago
i need a game download, whats a good link where i can map a controller?
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I need help, AGAIN LUA scripts (CUSTOM MOD)
[Deleted User] replied to their own topic 9 years ago
EDIT 2: I have updated the scripts again EDIT: I have been trying to make a race mission almost identical to L1M7, and I obviously Don't know what I am doing because Lauren already helped me, and I don't want to waste people's time looking through my scripts. But here I am again asking for help. I a
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Lucas' Simpsons Hit & Run Mod Launcher 1.13.1 Released
Loren made this topic 9 years ago
Community, We have just published a new version of Lucas' Simpsons Hit & Run Mod Launcher on our tools page of our SHAR Mods website. This update adds back functionality to Cheat Keys and a new Borderless hack. Download it from the SHAR Mods tools page. Cheat Keys Hack - Added a continuous setting t
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A few questions
[Deleted User] replied to their own topic 9 years ago
Hi, I want to ask if it's possible to edit these 2 cheats for the following reasons: 1) If I want to add a custom car in the game and want to show up in the list of cars at Phone Booth. 2) If I want to add a custom character in game and want to show up when cycling through the characters, example th
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Fool the game into making a "combat" objective?
Fluffy replied to [Deleted User]'s topic 9 years ago
I was wondering if there was a way I could incorporate "combat" into the Simpsons hit & run. What I mean is a ambush stage where you have to destroy a couple wasps. Is this a good idea, can it be done? Thanks, Hipporeno
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Creating new/updated A.I car paths???
Fluffy replied to Surreal Bot's topic 9 years ago
Wow, I'm already stumped on how to use the new set of tools the new P3D Editor offers... But as of now, I'd like to know how to create a simple path for both traffic and A.I cars. And I also want to know how to make a "shortcut" path, where A.I drivers will take that specific path depending on what
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