Forum Mod Bakery Docs
Mission info editing
Fluffy replied to Zumbee4life's topic 8 years ago
I saw this video on YouTube about some customized missions and I was wondering how to edit the mission info (the text that appears under and above the pictogram). I have searched my game's files but haven't found that yet.
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Level 7 Save Crash
Fluffy replied to brucektrain's topic 8 years ago
When i have Level 7 save or something. When game starts up with Donut Mod, and Game Crashed with Simpson.exe Has stopped responding.
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Petition to bring SHAR to Steam?
[Deleted User] replied to CrashTwinsanity's topic 8 years ago
Do you think we could do it? Who even owns the rights to shar atm? I just thought it would be a cool idea.
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Problems With replacing family sedan with Hover Car.
[Deleted User] replied to SomeoneIKnow's topic 8 years ago
I changed the rewards file and leveli file then the game just crashes if i not do leveli it works but the car doesnt appear until you go to the phone booth.
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Homer Bodyguard and Burns Hounds
[Deleted User] replied to manicblood's topic 8 years ago
Hey everyone, I found the time to make a "Homer Bodyguard costume" and also on the Google Sketchup 3d Warehouse simply type: "Doberman" for a great Mr Burns Hound-dog Just thought a Hound chasing you would make a great vehicle. All Models are in .skp sketchup 16 (2016) format. These are my final ver
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Something I noticed about making music mods
Loren replied to Surreal Bot's topic 8 years ago
Normally, these stupid posts of mine involve begging for help due to some problem I was crying over, but this time, I'm just pointing out something. I was experimenting with a new soundtrack to possibly add to SCMMusic Initial Edition (it's just a name change, not a new music mod), and when I replac
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Racing Mod Reviews
Pandaxletsplay replied to manicblood's topic 8 years ago
Just tried out that Diddy Kong Jungle Falls Mod its awesome! I like how the cars seem to fight in order to get into Skull Tunnel and their behavior is like Bumper Cars, you can push em out the way is a nice touch Loved the people scattered around the track and Ralph sitting by lilipad haha
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Donut Team Developer Platform Information (20 May 2016)
[Deleted User] replied to Fluffy's topic 8 years ago
DEVELOPERS, I am Jake Andreøli, the lead web developer here at Donut Team. Today I'd like to talk to you about our latest project we're working on bringing to mod developers, the Donut Team Developer Platform. Originally we announced this initiative on the finale of the Trick or Treat 2015 event. We
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Tuba 24 Mod
Loren replied to [Deleted User]'s topic 8 years ago
Hello there, my name is Gordon, and this is a new mod from me. It returns Tuba 24, but Tuba 24 replaces Tuba 1 at L1. Why I included Tuba 24 at L1? Because: http://prntscr.com/b1z3cy (Look at bottom, theres no Tuba 24, after Tuba 23 comes Tuba 25, not 24) Where Tuba 24? Right! At L4: http://prntscr.
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Help with Rocket Car and SUVA
[Deleted User] replied to Pandaxletsplay's topic 8 years ago
How do I make the rocket car in the phone booth and the SUVA? It just keeps crashing. If I edit just the reward.mfk
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HUD Icon Template
DouglasColvin replied to Loren's topic 8 years ago
Here's a HUD Icon template in the game's original style. The ring is one PNG file while the background circles are seperate PNG files in a folder in the ZIP. Download No credit required, feel free to use it however you want.
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RCF explorer needs an import\export function
[Deleted User] replied to Dan's topic 8 years ago
Hello,i am dan and i wish to edit game music,but to do it i must extract the files from rcf explorer.I import .waw files in .rsd files with rsd converter,then i click "save",but in the game the music is the same of ever. If you want a suggestion,you will have to add to rcf explorer a import\export f
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Rigged Models
Loren replied to 1561's topic 8 years ago
Does anyone have any rigged models of the characters from The Simpsons: Hit and Run? I want to make custom cinematics but the games models aren't rigged
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There She Drove! Issues
Loren replied to ClaraMakes's topic 8 years ago
Not really sure where bug reports go, so I hope this is the right place. Anyway, there are a few issues/bugs I ran into while playing this mission. On normal mode, at least. The C-Spanker crew member's trigger area seems to be a few steps in front of him, which lead to some confusion when I was tryi
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I've been busy as hell
Fluffy replied to John's topic 8 years ago
Sorry guys I've been really busy...is there still any voices or anything need doing?
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