Forum Mod Bakery Docs
How do I add textures to a model with pink textures?
mazzy replied to Cars For Speed's topic 1 year ago
Right now I'm working on adding a specific map called Skyscraper Heights into the game. It's going okay so far, but I can't figure out of how to add the texture into the map's parts. This is what it looks like right now: And here's a more in-depth look of the P3D file: Can anyone help?
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question
Josh / Proddy replied to Barna's topic 2 years ago
Hi. Older mod launcher can be downloaded from somewhere? Or can only the latest ones?
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Tuesday Topics #28: Homer's Perfectly Normal Hat
Donut Team made this topic 3 years ago
Hey everyone, this is Loren from Donut Team and welcome to our second Tuesday Topics for March of 2022! This week, it's a bit of a slow news week regarding stuff we're actually ready to talk about BUT we would at least like to show you Homer's perfectly normal hat! You can read the blog post here an
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Missing file.
NateyBruv253 replied to their own topic 4 years ago
I have not been able to play SHAR for a while now because is says this file is missing : art\chars\h_spdr_m.p3d As soon as I get to the screen where homer is sitting down on the couch I press Continue game and I go to the loading screen, after 3 seconds it pauses and then says the following. File mi
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Hello everyone
[Deleted User] replied to their own topic 4 years ago
I was just informed that this game has a modding community so I made an account ASAP and here I am. Be aware that I am new to this community so I might not fit in right away might need a bit to settle in. I joined the discord as well and I'm stoked to relive nostalgia one mission at a time.
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I've noticed
Fluffy replied to CrashTwinsanity's topic 9 years ago
There's been an increase in accounts being made just to ask stupid/impossible questions. I think it's that JellyBoy guy again.
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Black Ferrini
33297 replied to GM4N's topic 8 months ago
It's bart's ferrini with black textures (Not the alien ferrini ones), you can buy it from Gil in level 1.This is my first mod. Download Link
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How do I use the fully connected map in multiple levels?
J_GaminGG made this topic 3 years ago
I can only get it working in level 1. How do I get it in other levels?
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Creating new/updated A.I car paths???
Fluffy replied to Surreal Bot's topic 9 years ago
Wow, I'm already stumped on how to use the new set of tools the new P3D Editor offers... But as of now, I'd like to know how to create a simple path for both traffic and A.I cars. And I also want to know how to make a "shortcut" path, where A.I drivers will take that specific path depending on what
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More Ideas For Hacks
Addy made this topic 6 years ago
I came up with some new ideas for Hacks that would be found in Lucas' Simpsons Hit & Run Mod Launcher. I am also relatively sure that the creation of them is possible. Base Game Cheat Codes These would be separate hacks that individually enable the base game's cheat codes when used. I say this as fo
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Where is the P3D for the main menu located?
Loren replied to ClaraMakes's topic 9 years ago
I'm looking to modify the New Game newspaper on the ground, but I can't seem to find it anywhere.
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Sound Replacement?
Loren replied to Combine's topic 10 years ago
How would I go about replacing existing sounds in the game? I've converted the sounds I want to RSD but I can't figure out how to actually get it in the game. RCF Explorer doesn't seem to have an import or replace option. I presume I need to make an lmlm file for the mod manager to use but I don't k
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A more accurate Evergreen Terrace
Xya made this topic 4 years ago
There are so many characters in Hit & Run that live in Evergreen Terrace, yet there houses were not included. With people creating custom maps and Frink's House included in the Donut Mod, I was wondering if a few of the generic Houses in Evergreen Terrace could be replaced with houses owned by named
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Problem L1 M7 for custom mission
mazzy replied to Bardock's topic 5 years ago
it's taken several error when i start mission from L1 M7 check this out ! SelectMission("m7"); SetMissionResetPlayerInCar("m7_carstart"); SetDynaLoadData("l1z6.p3d;l1r6.p3d;"); UsePedGroup(7); AddStage(0); SetStageMessageIndex(24); AddObjective("getin"); SetObjTargetVehicle("current"); AddStageVehic
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Donut Team: Tuesday Topics #2
Donut Team made this topic 3 years ago
Hey everyone, this is Loren from Donut Team and I'm here to share another Tuesday Topics blog post. You can read it here and discuss it below! - Loren from Donut Team
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