Forum Mod Bakery Docs
"Nothin to Load, skipping zone"
Fluffy replied to Valon's topic 2 years ago
Good Evening folks, Recently switched my project over from MFK to LUA, however I'm facing a spot of bother here as I'll hit the loading screen, load just until the game itself loads, and it simply pauses. Reviewing the console I'm seeing "Nothin to Load, skipping zone", which is then causing the gam
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Can't move the camera
malvarisco made this topic 4 years ago
I can't use my right analog stick to move the camera around when I'm walking. When I'm driving I can. I've set up everything but nothing happens. Does anyone know why?
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Can't log in multiplayer
Laelaps_Atleti made this topic 4 years ago
I cannot log in multiplayer mod it's saying "Unable to connect to Donut Team" I don't get why
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Mod Launcher doesn't load up?
Benworr replied to their own topic 9 years ago
The mod launcher fails to load up and gives an error where I can 'Send error report' or 'don't send'. What do I do?
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Decompress P3D Files
jrburger95 made this topic 9 years ago
At the moment is there a way that we can decompress compressed P3D files, as I want to edit some P3D's from Road Rage, or is that something you can only do with one of Lucas's unreleased tools?
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Phineas and Ferb Character Model Pack
dimitarkol05 replied to LooneyLoaiza's topic 4 months ago
Showcase: https://youtu.be/VMWBG302kC8?si=G9auLG4CdumtUG4g The character replacements go as follows Bart = Phineas Homer = Ferb Apu = Doof Marge = Candace Lisa = Perry The mod is decompilable so feel free to use them in any mods you make. https://drive.google.com/file/d/1OHzURABOsaCHqA4t3rcRuDLRLlKJ
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SHARMP problem
mazzy replied to KosaPL's topic 3 years ago
my problem is that im in "Multiplayer Cars and Characters" instead of "FCMN and pc_mp_v" where all the players are. i dont know how this works so im asking for help here thanks
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Problem with glass textures.
derpster. made this topic 9 years ago
greetings. for the past few months or so, there's this problem i've been having for some of my mods and specifically they're car mods (ported cars and such). this is more about the problem for cars with windscreens, where you would use a glass texture. the texture i'm using has slight transparency,
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How to fix mission rings?
RedDay13 replied to their own topic 5 years ago
When I change the mission, I add Stage: "Get to the store", but when I get to the ring (the trigger of the place to come to) nothing happens.
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I Can't play shar
El Pizas made this topic 5 years ago
I open SHAR with Lucas launcher. I click in launch. And nothing happens. Please help me.
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Outfit shop locators
simpsonslove replied to their own topic 9 years ago
Say, please, which .p3d files have outfit shop locators?
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Help with making a car not get sucked up by tractor-beam
Loren replied to jrburger95's topic 9 years ago
How do you make it so that a car does not get sucked up by the tractor-beam in level 7 like the Black Ferrini.
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Pure3D Editor Feature Requests/Suggestions
[Deleted User] made this topic 9 years ago
Hi Donut Team (and Lucas specifically), A useful feature would be to show a vehicle's reflection/shininess in the preview window as opposed to just flat lighting. However, this would require the Reflection value from the vehicle's .con file. A slightly less important feature involves skeleton joints
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Happy 2024.
GolzyYT replied to 33297's topic 1 year ago
Happy New Year guys 🥳😎👍.
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Retexturing Vehicles Well
Kenny Giles replied to Rtchubbz's topic 11 months ago
I have a question regarding retexturing the vehicles In the game. How is everyone retexturing their vehicles for their mods so well? For example Carl’s Canyonero, Apu’s Firebird, or many others that I’ve seen. I’m aware of opening the textures either in paint, 3dpaint or others. Maybe I’m just missi
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