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Help with exporting shaders and textures
mazzy replied to babyborderliner's topic 2 years ago
Hello! So i'm trying to export parts of the map from Lucas Pure3D to Blender as obj file. And some textures and shaders aren't exported. Also i tried to exports as xml file and import it to Blender but the mesh doesnt have any textures that way. What i need to do in order to export all textures and
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Update for the Speedometer hack?
30978 made this topic 3 years ago
I think it would be an appropriate idea if Lucas considered updating the Speedometer hack setting in his Mod Launcher to use the one seen in SHAR's multiplayer application, instead of borrowing the small white KM/H number shown above the in-game radar. The reasons why is because it's unique, is meas
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what are the soundracks of the mod the return of road rage
Nut made this topic 3 years ago
hello everyone I looked at the background music of the nightbane gameplay and realized that they are unofficial soundracks from shar (Posts merged by moderator.) What are the names of the soundtracks
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que mods me recomiendan?
Fluffy replied to Ronyer's topic 5 years ago
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Mission Stage Specific Hints
Addy made this topic 6 years ago
Through reading certain other threads, I am convinced that this is impossible, but I'll ask anyway just to be sure. Would it be possible to have mission stage specific hints? For example, if you fail to follow Snake in Slithery Sleuthing, a hint unique to chasing Snake would appear on the mission fa
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Replacing dumpster dialogue lines
lajtborn replied to their own topic 1 year ago
Hello, dear DonutTeam! I'm facing a problem when replacing dumpster dialogue lines, such as El Barto Dumpster (Level 2, Otto lines w_doorbell_oto_seaside01-06, otto folder) and Barney Dumpster (Level 3, w_doorbell_brn_dumpster01-05, barney folder). I'm using .ogg files for modding as mr. tay explain
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How do I make my car use the damage texture just for the windows?
oxide117 replied to their own topic 1 year ago
My car has 2 textures:One for the normal windows,and another one for damaged windows. This is the damaged one,the normal texture is the same as this but without the glass crack PNG on it.Whenever I try viewing the damaged ones in both the P3D editor and the game,the damaged one doesn't appear. I'm a
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Simpsons Hit And Run Map
HomerOfSteel made this topic 3 years ago
I'm new in the modding community and I have searched a long time on internet to get the entire map of Simpsons Hit And Run because I'm not good for combined all parts exported by Lucas Pure3D Editor to put in a 3d edition program. So anyone can help me please? (and sorry for my bad english)
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Where can I find my screenshots?
UnknownSteel replied to microwave's topic 4 years ago
What is the directory for screenshots?
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Crash on loading L3 M1
LordPalmerston replied to their own topic 4 years ago
When I try and load up L3 M1 using the mod launcher, the game just crashes. I have tried uninstalling and reinstalling, changing compatability modes & different mod releases and they have not worked. For reference, I’m using the disc version of Vivendi Bestsellers SHAR copy I bought from Amazon. The
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Adding map props
caneinmex made this topic 7 years ago
So I found out that you guys have figured out how to create maps and edit maps for SHAR. I was wondering how to edit and add props to the game world, what programs would I need and is this method even publicly available.
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Thankyou Donut Team! Especially Luca$, Josh / Proddy & Kenny Giles!!
Josh / Proddy replied to FedoFrog's topic 3 years ago
You Guys helped me fix my game, for that I am grateful!
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Creating Missions with .lua format
julianstainback made this topic 9 years ago
Hi. I am making my own custom mission using lua forma . But I don't know how to create locators and p3d files. Can you help? Thanks
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Mountain Drew Preview #1 (Tutorial Mission)
mazzy replied to AndrewHarris109's topic 3 years ago
This is Andrew Harris here, AKA, AndrewHarris109. Here are a few screenshots on my upcoming mod, Mountain Drew. This is just the tutorial mission for now. I've also been lazy and busy on other stuff. I hope to release another preview of the mod coming up in a few weeks or so. As of right now, that's
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Minor issue with Xinput
unclekrusty replied to their own topic 3 years ago
I would like to be able to use the Start/Menu button to pause the game, but the controller setup doesn't have a binding option for pause. So even if I'm doing everything else with my controller, I have to press Esc on the keyboard to pause.
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